In this update3
Full notes
Full Shrommzzz: Mushroom Foraging update
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What changed
- Gameplay
- Performance
- UI and audio
- Security
Shrommzzz: Mushroom Foraging changes
Aesthetic updates
Added a new shorter path on iceland because the slope felt a little long.
Redid the bad weather vibes for all islands, much more atmospheric now, with fog.
Updated foliage & paths on Forest Island, Tropical Island & Candyland.
Made the yellow hairy coat mushroom more yellow ːsteamhappyː
Redid the phone screen lighting so it's readable in all conditions ( now it adapts to light like a real phone )
Updated the story in the book in the trophy cave a bit.
Redid the lighting on candyland.
Gameplay Updates
Updated some mystery hints
Removed some unnecessary collisions on basecamp
Candyland could be laggy, and now it's not! Performance baby.
Can now scroll most UI's on gamepad by using the gamepad arrows.
Bug Fixes
Removed an exploit which allowed you to go to lavaland before unlocking it by alt tabbing really fast while clicking
Removed an exploit where you could receive packages without waiting a day.
Fixed a minor UI hiccup when foraging a lot of shroms really really fast
Some birds would fly away and sit on an invisible something in the sky, removed these somethings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
