Full notes
Full Shrommzzz: Mushroom Foraging update
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What changed
- Gameplay
Shrommzzz: Mushroom Foraging changes
It’s been 5 years
...or more, since we first talked about making a game together. But now we don’t only talk the talk, we walk the walk! We are indie dev couple Kim & Barbara, presenting to you the fruit of our labour: Shrommzzz!
In Shrommzzz you have to explore 6 islands and their 5 cave systems to find all the 100+ mushroom types on it.
A game to relax
Back in the pandemic lockdowns, we crunched down on Animal Crossing together, like so many others. Finding a bit of relief in all the chaos. This was after we already did 500 hours combined on Stardew Valley. Coming out of that, we moved countries (really!) and started going on hikes every weekend. A desire to ground ourselves. Oh yeah, our tv is always playing ambience videos on youtube, even when the cats aren't interested.
So this is what we set out to do with Shrommzzz. You can solve mycelium mysteries, collect & grow mushrooms, but most importantly, explore and relax. There aren't 10.000 meta-mechanics to figure out. If that's what you look for in a game, this probably isn't a match. When we play shrommzzz, we honestly see our heart rate go down, chilling on the islands, and we hope yours will too!
The journey is not over
With your support, we will continue developing. We have tons of ideas, but also really want to get involved with the community. If you have tips, questions, feedback, ideas, bugs. Get in touch on any channel, we'd love to hear it!
Source
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