Full notes
Full Shovel Knight: Treasure Trove update
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What changed
- Gameplay
- UI and audio
- Compatibility
- Performance
Shovel Knight: Treasure Trove changes
Hot on the heels of King of Cards and Showdown debut, its time for a... hotfix build. Sorry if any of these issues impacted your playthrough, but thank you for reporting them!
Localization improvements.
Additional controller support.
Shovel of Hope
Fix: Treasure Knight could be pushed through wall under certain conditions
Plague of Shadows
Fix: Palette could sometimes change blue when using fleet flask and jumping/falling/hitting a wall.
King of Cards
Fix: Dueling Glove subtracting vigor twice if used just when touching a spring.
Fix: Rat Regalia getting you stuck in collision
Fix: PC V-sync legacy: heirloom seller gates now have proper collision
Fix: PC V-sync legacy: issue with full card hand coming out and game freezing
Fix: PC V-sync legacy: King Knight failing to bash wall in Pridemoor intro
Showdown
Fix: Confirm/Cancel swap preventing the menu from progressing with the Enter key while selecting characters
Shield Knight: Shield Toss now only bounces off screen top if thrown upward. Allowing downward and horizontal tosses from over the HUD to execute without issue.
Fix: French/German/Russian/Spanish Text overlap with Overtime!
Fix: Story mode crash in Targets in Russian/Japanese Kana
Fix: Practice mode custom bindings no longer forgotten when pause menu opens
Fix: Keyboard custom binding fixes
Fix: PC V-sync legacy: Specter Knight’s outro not making a jump while running properly
Source
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