In this update2
Full notes
Full Shovel Knight: Specter of Torment update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
- UI and audio
- Performance
Shovel Knight: Specter of Torment changes
A new Specter of Torment update is here to keep your scythe skills-- and pixels-- looking sharp!
Shovel Knight Design Series
But first... have you ever thought about what we think about when making games? Well, think no longer! Steam post image Now that Treasure Trove is complete, we've had a chance to codify some of the level-design rules and practices we've come to value over the years. We hope this article series provides a bit of insight!
Changelog
New! 1:1 Pixel Scaling mode is now available. It can be found within Options > Screen Scale.
Change: Steam Sync option has returned to the Feats menu.
Cheat compatibility improvements.
Localization improvements.
Fix: Dread Talon was unintentionally dealing more damage to bosses as of version 4.0 onward.
Fix: Throwing Sickle would not travel a shorter distance when thrown while Chronos Coin was active.
Fix: Final Red Skull turn-in scene would behave unintentionally when using certain cheats.
Fix: Crash could occur if Hoppicles was pushed onto Big Bohto.
Source
Changelog.gg summarizes and formats this update. How we read updates.
