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Steam News19 February 20206y ago

4.1 - Terra Firma

A new Specter of Torment update is here to keep your scythe skills-- and pixels-- looking sharp! Shovel Knight Design Series But first... have you ever thought about what we think about when making games?

In this update2

Full notes

Full Shovel Knight: Specter of Torment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes1 removal
  • Gameplay
  • Balance
  • Compatibility
  • UI and audio
  • Performance
addedA new Specter of Torment update is here to keep your scythe skills-- and pixels-- looking sharp!
removedShovel Knight Design SeriesBut first... have you ever thought about what we think about when making games? Well, think no longer! Steam post image Now that Treasure Trove is complete, we've had a chance to codify some of the level-design rules and practices we've come to value over the years. We hope this article series provides a bit of insight!
addedChangelogNew! 1:1 Pixel Scaling mode is now available. It can be found within Options > Screen Scale.
changedChangelogCheat compatibility improvements.
changedChangelogLocalization improvements.
fixedChangelogFix: Dread Talon was unintentionally dealing more damage to bosses as of version 4.0 onward.

Shovel Knight: Specter of Torment changes

addedA new Specter of Torment update is here to keep your scythe skills-- and pixels-- looking sharp!
removedBut first... have you ever thought about what we think about when making games? Well, think no longer! Steam post image Now that Treasure Trove is complete, we've had a chance to codify some of the level-design rules and practices we've come to value over the years. We hope this article series provides a bit of insight!
addedNew! 1:1 Pixel Scaling mode is now available. It can be found within Options > Screen Scale.
changedCheat compatibility improvements.
changedLocalization improvements.

A new Specter of Torment update is here to keep your scythe skills-- and pixels-- looking sharp!

Shovel Knight Design Series

But first... have you ever thought about what we think about when making games? Well, think no longer! Steam post image Now that Treasure Trove is complete, we've had a chance to codify some of the level-design rules and practices we've come to value over the years. We hope this article series provides a bit of insight!

Changelog

  • New! 1:1 Pixel Scaling mode is now available. It can be found within Options > Screen Scale.

  • Change: Steam Sync option has returned to the Feats menu.

  • Cheat compatibility improvements.

  • Localization improvements.

  • Fix: Dread Talon was unintentionally dealing more damage to bosses as of version 4.0 onward.

  • Fix: Throwing Sickle would not travel a shorter distance when thrown while Chronos Coin was active.

  • Fix: Final Red Skull turn-in scene would behave unintentionally when using certain cheats.

  • Fix: Crash could occur if Hoppicles was pushed onto Big Bohto.

Source

Steam News / 19 February 2020

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