In this update4
Full notes
Full Shovel Knight Pocket Dungeon update
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What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Fixes
- Performance
Shovel Knight Pocket Dungeon changes
Changes
Added Dungstalker to the Trial of Offerings hat pool.
Beefto now changes to 1x1 when transformed by Monster Potion.
A sound effect now plays when finding an opponent.
Reduced Junk delay from sending additional Junk to the opponent.
Shield Knight A now heals herself from poison when surviving death.
Reduced the time you are stunned while using an item in Versus.
Reduced value of Growth Gems and Growthclangs in Versus.
Players affected by Shuffle Top now are stunned for half a second while the animation plays.
Junk Blocks no longer spawn while the Ceiling Crusher is active in Versus (but they still pile up for the next stage)
Ceiling Crusher now moves about 50% faster in Versus.
Increased odds of finding Advanced Foes in Legendary Path
Increased Junk Block spawn rate and turn speed during overtime.
Race: the progress bar now shows progress for all 3 stages.
Tinker B now uses the correct sprite when detaching from gear.
Bug Fixes
Fixed King Knight wouldn’t receive damage when bashing.
Fixed a desync on Crystal Mirror trigger during Shovel B pogo.
Removed the "Without Tags" language option from non-debug builds.
Setting VS CPU Rules to Default properly saves them now.
"Next unlock in..." text is now properly updated between matches.
Fixed Monster Potion not affecting characters with Appearance Hat.
Emotes can no longer be set to any sprite from the save file.
Function keys are now displayed consistently across all languages.
Fixed a softlock on Black Knight boss fight in level 3 on a new save.
Fixed a crash on slamming as Beefto in hub.
Fixed total time not displaying on the recap screen if No-Peek Nightcap is equipped.
Fixed connecting to a ranked match via "Opponent found" popup not showing a warning on trying to leave the lobby.
Fixed being able to send rule requests when Random mode is enabled despite no other rule changes being present.
Overscan menu visual fixes.
Fixed VS CPU rules resetting to default after two rematches.
Fixed best time displaying incorrectly in the run recap screen after save delete.
Fixed being able to connect to your own lobby.
Fixed a crash on opponent leaving at the end of a ranked match.
Fixed Fenix Feather would trigger when the Ceiling Crusher wasn’t fully down.
Fixed Black Knight B meteors wouldn’t deal damage while Black Knight is re-spawning.
Fixed a desync on King A bashing before the Marathon slam.
Fixed a desync on using Black Knight A's ability.
Fixed a crash on receiving "Opponent Found" popup.
The game no longer returns to tile during local VS match if an opponent found in an online queue disconnects/times out.
Fixed a crash on defeating Puzzle Knight as Beefto.
Fixed leaderboard scores not uploading.
Fixed a crash on Tinker B using mobile gear on Polar Knight with the Necromancy modifier.
Fixed a crash when pausing the game during Puzzle Knight fight.
Mod Support
`destroy.gml` now runs when a unit gets crushed by a ceiling crusher.
Exposed `oSmokeCloud`.
Mod Support Fixes
IGGE now starts on Plains enemies.
Fixed relic mods crashing on startup.
Fixed a crash on disabling a knight mod that was previously selected in VS CPU.
Have a bug you want to report? Feel like proving feedback about the game? You can join our Discord and chat with us in the *shovel-knight-pocket-dungeon or #pals-pack-dlc-feedback channels!
Or you can always reach out to us at: support@yachtclubgames.com
Happy Puzzling!
Source
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