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Steam News22 August 20241y ago

Patch 1.9.6 is Released

Drop-in camera now stops moving when you pause the game - Fixed bug where magnifying glass could hit robot in best friend mode - Fixed bug where the Spear air attack could get stuck inside enemies with solid collisions

Full notes

Full Shoulders of Giants: Ultimate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedDrop-in camera now stops moving when you pause the game - Fixed bug where magnifying glass could hit robot in best friend mode - Fixed bug where the Spear air attack could get stuck inside enemies with solid collisions - Reworked the skill tree UI to be less prone to scaling issues/wiggles/jiggles - Fixed a case where players could lose a BFM match if the frog spawned too soon before the robot - The dummy/target health in the hub world scales with HEAT in the late game - Possible workaround for engine ability system crash - Balance update: Shield knights now deflect a more forgiving angle of melee attacks.

Shoulders of Giants: Ultimate changes

fixedDrop-in camera now stops moving when you pause the game - Fixed bug where magnifying glass could hit robot in best friend mode - Fixed bug where the Spear air attack could get stuck inside enemies with solid collisions - Reworked the skill tree UI to be less prone to scaling issues/wiggles/jiggles - Fixed a case where players could lose a BFM match if the frog spawned too soon before the robot - The dummy/target health in the hub world scales with HEAT in the late game - Possible workaround for engine ability system crash - Balance update: Shield knights now deflect a more forgiving angle of melee attacks.
  • Drop-in camera now stops moving when you pause the game - Fixed bug where magnifying glass could hit robot in best friend mode - Fixed bug where the Spear air attack could get stuck inside enemies with solid collisions - Reworked the skill tree UI to be less prone to scaling issues/wiggles/jiggles - Fixed a case where players could lose a BFM match if the frog spawned too soon before the robot - The dummy/target health in the hub world scales with HEAT in the late game - Possible workaround for engine ability system crash - Balance update: Shield knights now deflect a more forgiving angle of melee attacks.

Source

Steam News / 22 August 2024

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