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Steam News19 August 20196y ago

1.2.4 Update

This one's been a long time coming. The final boss difficulty tweak. Changes: The monster spawn rate and laser beam freqency now scale more evenly as the fight progresses during the final battle.

Full notes

Full Shotgun Legend update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • Balance
changedThis one's been a long time coming. The final boss difficulty tweak.
changedThe monster spawn rate and laser beam freqency now scale more evenly as the fight progresses during the final battle.
changedThe laser beam during the final battle's damage has been reduced.
changedMonster health has been slightly reduced in higher difficulties.

Shotgun Legend changes

changedThis one's been a long time coming. The final boss difficulty tweak.
changedThe monster spawn rate and laser beam freqency now scale more evenly as the fight progresses during the final battle.
changedThe laser beam during the final battle's damage has been reduced.
changedMonster health has been slightly reduced in higher difficulties.

This one's been a long time coming. The final boss difficulty tweak.

Changes:

  • The monster spawn rate and laser beam freqency now scale more evenly as the fight progresses during the final battle.

  • The laser beam during the final battle's damage has been reduced.

  • Monster health has been slightly reduced in higher difficulties.

Notes:

  • The last boss is intended to be considerably more difficult than anything you have faced up to that point so this doesn't mean it's easy now but it has been a common complaint just how difficult it is. Especially on higher difficulties. It may still require some more tweaking though.

Source

Steam News / 19 August 2019

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