Repeated intro
What changed
0 fixes3 additions2 changes0 removals
- Balance
- Gameplay
- UI and audio
- Server
addedNew mechanic: Shields. When activated, the shield will block all damage as long as you have enough power ( power - damage ). When the attack is blocked, the attacker is bounced off of the victim, while both players get stunned
changedHealth regen. Until now there was no way to regenerate health. This is now solved by giving health after a successful attack. Upon attack the attacker is rewarded with health equal to half of the damage he/she inflicted. This will make fights more dynamic, longer and will even things out in the long run. Upon more testing it is possible that this will be adjusted and/or changed.
addedAdded visual flares on players to indicate if someone is moving or looking towards you
addedPlayers can now change game language. Lithuanian, Russian, Polish, Romanian, 中国人, Espaniol, France etc. Currently languages are auto-translated (Googler Translater)
changedI hope you like it and of course, as always and kind of feedback, thoughts, ideas and questions are welcome! Either here on Steam Community or in Short Circuit Discord server. Any feature ideas, changes are welcome and will be considered as the game is in an early and evolving phase.
Short Circuit changes
addedNew mechanic: Shields. When activated, the shield will block all damage as long as you have enough power ( power - damage ). When the attack is blocked, the attacker is bounced off of the victim, while both players get stunned
changedHealth regen. Until now there was no way to regenerate health. This is now solved by giving health after a successful attack. Upon attack the attacker is rewarded with health equal to half of the damage he/she inflicted. This will make fights more dynamic, longer and will even things out in the long run. Upon more testing it is possible that this will be adjusted and/or changed.
addedAdded visual flares on players to indicate if someone is moving or looking towards you
addedPlayers can now change game language. Lithuanian, Russian, Polish, Romanian, 中国人, Espaniol, France etc. Currently languages are auto-translated (Googler Translater)
changedI hope you like it and of course, as always and kind of feedback, thoughts, ideas and questions are welcome! Either here on Steam Community or in Short Circuit Discord server. Any feature ideas, changes are welcome and will be considered as the game is in an early and evolving phase.
I am happy to roll out update 1.21. In this update :
New mechanic: Shields. When activated, the shield will block all damage as long as you have enough power ( power - damage ). When the attack is blocked, the attacker is bounced off of the victim, while both players get stunned
Health regen. Until now there was no way to regenerate health. This is now solved by giving health after a successful attack. Upon attack the attacker is rewarded with health equal to half of the damage he/she inflicted. This will make fights more dynamic, longer and will even things out in the long run. Upon more testing it is possible that this will be adjusted and/or changed.
Added visual flares on players to indicate if someone is moving or looking towards you
Players can now change game language. Lithuanian, Russian, Polish, Romanian, 中国人, Espaniol, France etc. Currently languages are auto-translated (Googler Translater)
Various game settings as well as input bindings are now saved to disk
Some other fixes/adjustments
I hope you like it and of course, as always and kind of feedback, thoughts, ideas and questions are welcome! Either here on Steam Community or in Short Circuit Discord server. Any feature ideas, changes are welcome and will be considered as the game is in an early and evolving phase.