Full notes
Full Short Adventure update
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Repeated intro
Hello all Adventurers! I have a new update for you! This update will include a new skill, some balancing, and the usual round of errors and bug fixing!
What changed
- Gameplay
- Balance
- UI and audio
Short Adventure changes
This update will introduce a new skill for the following characters:
Mishiru - Insight Jessie - Scout Shara - Libra Esmeralda - Intel
What this does is allow you to use the skill/spell to see some information about an enemy during battle. While the skill is being used, time will stop, allowing you to read all the information at your own pace. A small hotfix is put in place in multiple places in the game, so all players - current & new - will be able to use these skills right away!
Character balancing!
To have a more balanced and fun experience with all the characters, there have been adjustments in the base parameters and/or damage formulas for skills/spells have been adjusted for the following characters:
Mishiru - Many damage formulas have been raised, MP costs slightly higher Shara - Base attack has been raised, many damage formulas have been raised Amara - Base attack has been raised, many damage formulas have been raised Esmeralda - Many damage formulas have been raised Risa - Many damage formulas have been raised, TP costs slightly lowered Streya - Base magic attack has been raised, many damage formulas have been raised Kiara - Many damage formulas have been raised, TP costs slightly lowered Kasai - Damage formulas adjusted for Lash skills, MP costs higher, Take a Break MP recovery lowered Isabella - Many damage formulas have been raised
With the addition of new animations being added to the game, certain abilities have been renamed to better fit the character, but the effects of the moves haven't been changed.
Character sprites have been updated for Snyder, so now, your favorite villain has a shiny new look to him to make him look even more menacing!
Planned in the future will be updated animations for enemy skills so that they look more impactful, stay tuned for that! There is also an icon set update planned. This will take time, but it will greatly improve the look of the game once completed. Stay tuned for the next story update, too! The next story update will include chapter 11 and 12! I will shoot for adding chapter 13, but it may be TOO big for one update! I hope to have the next story update out in early spring as I am currently working on chapter 11 now.
Lastly, several bug fixes, spelling errors, and damage formula errors have been adjusted/fixed, for a smoother experience.
I will be making adjustments to enemy and bosses, as needed, in response to any feedback I get regarding the character balance update. Since many of the ladies of the adventure received buffs, certain bosses may seem easier.
As always, thank you for all the feedback, donations, and support! I will see you all in the next update! Happy Adventuring!
supernerdyguy
Source
Changelog.gg summarizes and formats this update. How we read updates.
