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Steam News11 November 20169y ago

Shoppe Keep 1.03 Content Update and Craft Keep

Shoppe Keep Update! ----------------------------------------------------- :skbadge::skbadge::skbadge::skbadge: Good day old and new keepers!

Full notes

Full Shoppe Keep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Performance
addedShoppe Keep Update!---------------------------------------------------- :skbadge::skbadge::skbadge::skbadge: Good day old and new keepers! Since the last update we took a bit of a vacation to relax and gather our thoughts on how Shoppe Keep progressed, and what else could we add to the full version. But sadly, mucking around with a HTC Vive headset we got sidetracked by Virtual Reality, and free content update work was benched for a bit. Seeing as our Craft Keep VR is launching today, we felt that it is more than fair to make sure a content update to Shoppe Keep arrives at the same date. This is not a huge update like most of you were used during Early Access, but a fun one nontheless! As usual most of the changes in a list at the end of the anouncement!
changedThe Inn---------------------------------------------------- This building has been blocked off for some time, and many have speculated that it will be an Inn. The Inn is best used at lower levels and lower gold count, for a small amount of kPoints you are able to unlock the Inn with a single table for 4 in it. Additional tables can be purchased by speaking with the innkeeper, as well as additional upgrade unlocks that will help your Inn bring in serious coin. Adventurers traveling trough town might want to visit the Inn, once they do they will sit down, enjoy some Ale and some meat if it is available. The more customers you have seated during phase changes, the more gold you will earn. 2 times per day the Innkeeper will calculate how much gold you earned per seated customers and that revenue is yours to withdraw! We got a few more fun ideas for the Inn in our pocket and we will see how we could implement them in the future if we deem them good enough.
addedCrimson Sanctum---------------------------------------------------- The Crimson Sanctum is our newest adventures for the Champion. It is said that a famed artisan blacksmith has been posessed by the ancient blood god and is being forced to make weapons for his demonic army. The new adventure offers brand new loot of weaponry for the Warrior, Mage, Druid, and the Rogue's receive their own Tier 4 Armor set "Drainhurt"
addedCustom Hats---------------------------------------------------- 4 new additional customisation hats for your keeper!
addedBarbarian toggle---------------------------------------------------- A good portion of our community despise the evil barbarians, but they still want the popular perk. So we added a toggle, that might easen up the day to day shopkeeper workload. You can enable or disable barbarian spawning alltogether, but keep in mind that means no Barbigantua and no special sword drops! Once you feel nostalgic about them, toggle that safety net off and turn on combat mode for some fun!
changedPerformance---------------------------------------------------- Performance should be noticable to our lower end players the most, most of the update work went into reqriting a good portion of the game to handle features with ease, as during development of Shoppe/Craft Keep we learned a lot and used the newfound experience to optimise.

Shoppe Keep changes

added---------------------------------------------------- :skbadge::skbadge::skbadge::skbadge: Good day old and new keepers! Since the last update we took a bit of a vacation to relax and gather our thoughts on how Shoppe Keep progressed, and what else could we add to the full version. But sadly, mucking around with a HTC Vive headset we got sidetracked by Virtual Reality, and free content update work was benched for a bit. Seeing as our Craft Keep VR is launching today, we felt that it is more than fair to make sure a content update to Shoppe Keep arrives at the same date. This is not a huge update like most of you were used during Early Access, but a fun one nontheless! As usual most of the changes in a list at the end of the anouncement!
changed---------------------------------------------------- This building has been blocked off for some time, and many have speculated that it will be an Inn. The Inn is best used at lower levels and lower gold count, for a small amount of kPoints you are able to unlock the Inn with a single table for 4 in it. Additional tables can be purchased by speaking with the innkeeper, as well as additional upgrade unlocks that will help your Inn bring in serious coin. Adventurers traveling trough town might want to visit the Inn, once they do they will sit down, enjoy some Ale and some meat if it is available. The more customers you have seated during phase changes, the more gold you will earn. 2 times per day the Innkeeper will calculate how much gold you earned per seated customers and that revenue is yours to withdraw! We got a few more fun ideas for the Inn in our pocket and we will see how we could implement them in the future if we deem them good enough.
added---------------------------------------------------- The Crimson Sanctum is our newest adventures for the Champion. It is said that a famed artisan blacksmith has been posessed by the ancient blood god and is being forced to make weapons for his demonic army. The new adventure offers brand new loot of weaponry for the Warrior, Mage, Druid, and the Rogue's receive their own Tier 4 Armor set "Drainhurt"
added---------------------------------------------------- 4 new additional customisation hats for your keeper!
added---------------------------------------------------- A good portion of our community despise the evil barbarians, but they still want the popular perk. So we added a toggle, that might easen up the day to day shopkeeper workload. You can enable or disable barbarian spawning alltogether, but keep in mind that means no Barbigantua and no special sword drops! Once you feel nostalgic about them, toggle that safety net off and turn on combat mode for some fun!

Shoppe Keep Update!

----------------------------------------------------- :skbadge::skbadge::skbadge::skbadge: Good day old and new keepers! Since the last update we took a bit of a vacation to relax and gather our thoughts on how Shoppe Keep progressed, and what else could we add to the full version. But sadly, mucking around with a HTC Vive headset we got sidetracked by Virtual Reality, and free content update work was benched for a bit. Seeing as our Craft Keep VR is launching today, we felt that it is more than fair to make sure a content update to Shoppe Keep arrives at the same date. This is not a huge update like most of you were used during Early Access, but a fun one nontheless! As usual most of the changes in a list at the end of the anouncement!

The Inn

----------------------------------------------------- This building has been blocked off for some time, and many have speculated that it will be an Inn. The Inn is best used at lower levels and lower gold count, for a small amount of kPoints you are able to unlock the Inn with a single table for 4 in it. Additional tables can be purchased by speaking with the innkeeper, as well as additional upgrade unlocks that will help your Inn bring in serious coin. Adventurers traveling trough town might want to visit the Inn, once they do they will sit down, enjoy some Ale and some meat if it is available. The more customers you have seated during phase changes, the more gold you will earn. 2 times per day the Innkeeper will calculate how much gold you earned per seated customers and that revenue is yours to withdraw! We got a few more fun ideas for the Inn in our pocket and we will see how we could implement them in the future if we deem them good enough.

Crimson Sanctum

----------------------------------------------------- The Crimson Sanctum is our newest adventures for the Champion. It is said that a famed artisan blacksmith has been posessed by the ancient blood god and is being forced to make weapons for his demonic army. The new adventure offers brand new loot of weaponry for the Warrior, Mage, Druid, and the Rogue's receive their own Tier 4 Armor set "Drainhurt"

Custom Hats

----------------------------------------------------- 4 new additional customisation hats for your keeper!

Wish Bubbles

----------------------------------------------------- The wish bubbles that popped over customer heads were a good way to tell the player what the customer wants but you dont have, but from a distance it was a bit hard to read the fast flashing text. Now instead we get presented with a item icon of the item of their choice!

Barbarian toggle

----------------------------------------------------- A good portion of our community despise the evil barbarians, but they still want the popular perk. So we added a toggle, that might easen up the day to day shopkeeper workload. You can enable or disable barbarian spawning alltogether, but keep in mind that means no Barbigantua and no special sword drops! Once you feel nostalgic about them, toggle that safety net off and turn on combat mode for some fun!

Performance

----------------------------------------------------- Performance should be noticable to our lower end players the most, most of the update work went into reqriting a good portion of the game to handle features with ease, as during development of Shoppe/Craft Keep we learned a lot and used the newfound experience to optimise.

Adventure Islands

----------------------------------------------------- Connecting with Craft Keep the adventure islands that preview on the champion panel received some upgrades (For the ones that appear in Craft Keep) to better look like their VR representations

Achievements

----------------------------------------------------- A new achievement and an OCD fix is offered within the game, who will find it first? Some achievements were removed/reworked to allow everyone to reach 100% completion, some few minor bugs are preventing a full 100% but, soon it will be available to everyone.

Craft Keep VR

----------------------------------------------------- If you want to blame anything for the update being postponed, blame this! Craft Keep VR is a Shoppe Keep spinoff where you are an artisan blacksmith with the ability to create potions, swords, daggers, arrows, poisons, enchantments and so on and on. The game will be story driven and include some minigames + free mode. Built up from scratch for HTC Vive, but other Virtual Reality headsets are being concidered at a later date. Consider supporting our Early Access launch, that at this point offers Chapter 1 with some backstory and acting as the tutorial, Free mode with an early look at the Chapter 2 enviroment!̶!̴̴͢!!̨̢!҉CA̷͜V̸AL̸̷LO͢ ÍS҉҉ W̡Á͡T͜͞͝C̛H͜I͘N͏̨Ǵ, ̷Ṕ͡R̴̨OF̡̡͡I̵̧T̨ IS̷̴ ̸K̵E̢̛͘Y͢,҉́ ͠F̷̨I̸̷Ǹ̷D̡͞ ̴T̕͏H̷E҉͠ ̧R͠Ę͟͞C̢̢Ì̸͜P͘͟E̵!̵͏҉!͏͘!̛͘͘!͘!̨͞"Forest Pick", shooting range because it's a VR game, any VR game must have something to shoot at (I think it is a law at this point). Check it here: Craft Keep VR on Steam DISCLAIMER: We noticed that some people may stop seeing the InnKeeper at some points, it is known and I am working towards fixing this, you can still interact with the inn by pressing (Action) where he should of been standing behind the counter. Another issue that popped up on a single testing machine is that by using SSAO some weird glitches happen on screen, those who notice Visual flickering and or mesh deformation, turn off SSAO until further notice. Thank you! As always! Stay tuned. Thank you for your support!

Full patch notes

----------------------------------------------------- :helpbot: [ADDITION] The Inn opens it's doors! (With some help) :helpbot: [ADDITION] 13 new items to gain and sell :helpbot: [ADDITION] New champion adventure "Crimson Sanctum" :helpbot: [ADDITION] New rogue tier 4 Armor set :helpbot: [ADDITION] 4 new keeper hats :helpbot: [ADDITION] 6 new kP unlocks :helpbot: [ADDITION] OCD Fix :helpbot: [CHANGE] Barbarians can be blocked to customise your own experience :helpbot: [CHANGE] Changes to the wish bubbles for customers :helpbot: [CHANGE] Quest tracker slight change :helpbot: [CHANGE] Adventure islands visual upgrade(First 2) :helpbot: [CHANGE] Closer to gaining 100% achievements :helpbot: [FIX] Performance upgrades

Source

Steam News / 11 November 2016

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