Full notes
Full Shoppe Keep update
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Repeated intro
Hello everyone, Today we would like to announce that Shoppe keep will leave Early Access on the 20th of May. This will in turn mark a nine month anniversary of Shoppe Keep being in Early Access since August 20th 2015. The game has changed significantly and we have been working very hard to improve the game during this time. The team will still plan on releasing content updates to the game, though they will not be as frequent as they were while in Early Access. It is important to point out that the first few months of full release may still feel like Early Access as we will still be looking to launch hotfixes, patches and upgrades to some balancing that might have been missed. So why have we chosen to end the Early Access period of Shoppe Keep? We feel the game already has enough content, gameplay, replayability and is stable enough to become a fully-fledged game. This does not however mark the end of its development as we are still eager to add more content to the game over the coming months, maybe even years. As always, if you come across any issues, do let us know in the forums! This has been the team’s first ever game, and we have been overwhelmed by the support from the community, be it YouTube videos, steam guides, wiki entries. We hope you have enjoyed watching Shoppe keep evolve over the past nine months. Now, onto todays patch! The build includes a variety of additions, changes and improvements to performance. The most notable addition is the introduction of the Xbox 360 controller support. Players will now be able to play the game fully with a controller, if there is something that you feel we have missed, do let us know in the forums and we will aim to fix it as soon as possible We’ve modified the dirt values again! We have also added made some changes to the UI, most prominently a notification system to tell you what has been sold or which items you’ve just picked up. See it in action below: There has been some adjustments to the quest system. The game now notes what skills you have unlocked and chooses a quest that you as a player are able to complete. Quest choices may duplicate with this new system. We have had to remove 19 old quests, but in their place 26 new quests are now available. You can even obtain a brand new Wizard statue from one of the quests, good luck to those who are looking to complete their statue collection! If any quests however do not award a statue (when promised one) please do let us know! Before we move onto the changelogs, it’s important to note that the new control system to support a 360 controller has meant that players may need to rebind their keys to default when loading up the latest patch. This should not affect new players, but anyone experiencing any control issues should default their key bindings before continuing. Additionally, the F key has been defaulted to the action key, so this means to open your shoppe door, you need to press the F key. If anyone has any issues with controls, do let us know in the forums. Changelog below!
What changed
- Compatibility
- UI and audio
Shoppe Keep changes
ChangeLog:
-Double placement issue fixed -Full Xbox 360 support (Anything we missed, please tell us) -Performance upgrades -Added build date and simplified version -Bot's will ignore outside meat, grill and planters while restocking -Planters all show proper placement colors -You are unable to imprint planters and grills -Dirt values modified -QA fixes -Item received notifications on the lower part of the screen -Item sold notifications moved to the lower left of the screen just over the phase time text -Splash screen has a clear shown button to start the Game -Personal house mirror correctly resembles "Reality" -Credits scrolling in the Main Menu -Gold Statue grants +10% to all gold Gains -Dragon Bone statue grants +20% to Champion Damage -19 Old Quests have been dropped -Quests now get refreshed depending on what skills you have unlocked. -Quests choices might duplicate on each refresh, because of the new quest choosing system -26 New quests -New wizard statue for completing wizard equipment set quest -Bot product placement choice logic update -No more double sales while talking to customers for quests -Open shop key switched to the Action key -Reward statue loading crashing loading fix -Controller Scheme added As always, if you come across any issues let us know in the forums!
Source
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