ShootX
Steam News 31 March 20261mo ago

Preparations and improvements on Escape and Highway

Hello Soldiers We’re back and making final preparations ahead of May 12. To that end, we’ve released our new update. It’s intended to provide a current status report and lay the groundwork for future updates to ShootX.…

Update log

Full ShootX update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Soldiers

Extracted changes

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Maps
addedWe’re back and making final preparations ahead of May 12. To that end, we’ve released our new update. It’s intended to provide a current status report and lay the groundwork for future updates to ShootX.
changed1.1 The layout of the Escape map has been modified to fully leverage the performance of Unreal Engine 5.
changed1.2 The textures on the map have been completely updated.
changed1.3 In addition, minor map adjustments have been made, such as more precise placement of paths and other details.
changed2.1 The Highway map is now complete; there will be occasional improvements in the future to keep the map up to date.

We’re back and making final preparations ahead of May 12. To that end, we’ve released our new update. It’s intended to provide a current status report and lay the groundwork for future updates to ShootX.

Summary:

  1. Escape

1.1 The layout of the Escape map has been modified to fully leverage the performance of Unreal Engine 5.

1.2 The textures on the map have been completely updated.

1.3 In addition, minor map adjustments have been made, such as more precise placement of paths and other details.

  1. Highway Zero Hour

2.1 The Highway map is now complete; there will be occasional improvements in the future to keep the map up to date.

RGE wishes you a happy Easter and hopes you enjoy playing.

See you in the next update

Source

Steam News / 31 March 2026

Open original