Update archive
Latest ShootX updates
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Preparations and improvements on Escape and Highway
Hello Soldiers We’re back and making final preparations ahead of May 12. To that end, we’ve released our new update. It’s intended to provide a current status report and lay the groundwork for future updates to ShootX.…
Second Zero Hour map, major performance update
Hello Soldiers We hope you are fighting well and having fun. After a New Year's break, we at RGE want to fill the new year with lots of new content and make the game into a full version. With this update, we have releas…
Update Zero Hour Map
Hello everyone. We hope you are all doing well. We at RGE have released the first update for Zero Hour with the map “Camp.” Of course, there are also other changes. The following changes: New map 1.1 The map named “Camp…
Zero Hour Map Update
Hello everyone We hope you are all doing well. We have encountered numerous difficulties, and since we are a small team, we are unfortunately unable to release the four new maps at the same time. We have therefore decid…
EOS removed and Sprinten added
Hello everyone, We hope you are all doing well. We have received some feedback. Thank you again for your constructive comments. It was about the Epic Online System, or EOS for short. We have now deactivated it. Sprintin…
Menu Update and Patch
Hello everyone, We are already working hard on our Zero Hour update. Until then, we will continue to improve our game. Updates will be larger in the future, but will also be less frequent. So no longer weekly, but rathe…
Development of the maps
Hello everyone, We at RGE are excited to present our biggest update yet. Now it's time for the maps: The map for Operation Zero Hour is set in a forest with hills. You will encounter X-Guard sentries and eliminate them.…
Map Escape, Performance Update, More FPS
Hello everyone, In this update, we have added more military vehicles to the Escape map. We have also improved the game's performance, so you will now get more FPS in higher graphics settings than before with the same gr…
Start of development of Operation Zero Hour
Hello everyone We hope you are all doing well. After a few weeks of rather minor updates, we want to create new maps and, above all, a story for ShootX with the Operation Zero Hour update. Please excuse the minor update…
Patch for Escape Map
We have made minor changes to the Escape Map. 1. Changes 1.1 Several trees have been relocated. 1.2 Lighting has been adjusted. Have Fun
Audio Update for Escape Map
The following changes and additions have been made in this minor update: Enemy audio: 1.1 Improved and more powerful shooting sounds from enemies. Audio update on the Escape map: 2.1 New atmospheric background sounds. 2…
Enemy and End Update on Night House
In this update, we have moved enemies to the end of the Desert map. We have also enhanced the ending with vehicles. Enjoy! A major update is in the works.
High Explosive
In the new update, a small change has been made to the trucks in Escape and a better weapon sound has been added. Have fun, your RGE
Better graphics, same performance
In this small update, we have removed artifacts and added nicer graphics while maintaining the same FPS count. Have fun! Your RGE
Enemy Patch, Dying Sound
In this small update, enemies have been repositioned and, above all, placed more sensibly. In addition, random death sounds have been added when enemies or players die. Feel free to send us your requests or feedback on…
Patch for today's update
This patch fixes a number of sound problems
Audio, Menu Update
In the new update: improved menu interface: 1.1 Mission screen with images and targets 1.2 Music in the menus 1.3 Credits have been added 1.4 Buttons customized sound: 1.1 New shooting sound 1.2 Reload sound added 1.3 A…
Night House Patch
After the update on July 20, the instructions were no longer displayed correctly in the new design. This has been fixed with this patch. Your RGE
Rework Desert Map, new Loading screens
RGE has put a lot of thought into improving the Desert Map and ShootX. And we have changed the following in the update: desert: 1.1 The instructions on the Desert map have been changed, like the instructions on Escape.…
Balance Patch
We adjusted the balance between players and opponents. The player can now shit faster and the opponent has less life. But the opponent now does more damage. We are currently working on new maps and a new desert map. Gre…
