In this update7
Full notes
Full ShitSlam2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, right here with a new and our first content update! but before we get into the changes there are some important things to know, this is an ALPHA TEST meaning you can only access this build through the new public alpha channel!
What changed
- Gameplay
- Maps
- Balance
- Store
- Compatibility
- UI and audio
ShitSlam2 changes
New:
Knock Rework:
Maps:
Improved graphics and lighting quality of Borderlands
Changed the map layout of Borderlands
Improved graphics and lighting quality of Rooftop Mayhem
New Map: Living Room
Content:
Added New Explosive Barrel type: Impulse barrel
Added New Grenade type: Impulse Impact Grenade (IIG)
Remove Explosive Barrels and replaced with Impulse Barrels
Added New Weapon: Baseball Bat [Impulse] Only acquirable while playing knock
Player:
All player now start with Baseball Bat [Impulse]
All Players Now have IIG (Impulse Impact Grenade)
Removed the health bar when playing the gamemode
Normal Game:
Added New Weapon: Baseball bat
Added New Skin: Nerdy Giad
Added New Skin: Debug_Jimmy
Added New Skin: Blue Toy Soldier
Experimental:
Controllers
Added Controller support: You can now play the game with semi-Controller support. Navigating the UI only works with some standards
New Skin Features
Some Skins have different "Nyeh" SFX
Pixel Guy's "Nyeh" has been tuned to sound pixelated
Yippee now makes a "yippee"
Added Weapon/Vehicle Skins (some skins may have a custom weapons skin):
Green Toy Soldiers now apply Green plastic to Weapons/Vehicles
Tan Toy Soldiers now apply Tan plastic to Weapons/Vehicle
Added Custom Grenade Skins (some skins may have a custom weapons skin):
All cat skins now use a "Silly Bomb"
All Toy soldier skins now use their color plastic
Vehicles
Drivable Cars have been added EXPERMENTALLY to the following maps:
8/12
Motion
Bedroom
Downtown
Voice Chat
Voice Chat is now working cross platform, which is a new built system designed for crossplay, (which will be used in later games)
Ability to change microphone gain has been added to the settings
Changes:
Crowbar has now been shaded flat to have more of a polygonal look
Updated the entirety of "The Bedroom" map
Changed the "News" button in the main menu
Updated the "Skins System" to allow easier access for adding new skins (Enter code "SORRY" for 7,500 Shitty Dollars for compensation)
Community Feedback:
(All Community Feedback sections can be reverted if the majority rules against it)
All Weapon Sounds have been tuned down in volume (Only some have been tuned, more tuning next patch)
We appreciate all your kind words about our game and the feedback really helps us grow, soon the Demo for ShitSlam2 will be released so you can try it out for free if you'd like, more details will be announced shortly.
In the mean time, we really tried to get this full update out to you guys but couldn't fit everything in and we didn't want to keep you guys waiting so there is an official Alpha branch that is public that you can access updates early, so to make this clear only major/content updates will be uploaded to the steam announcements for the alpha versions, patch notes will only be announced on discord.
Again shortly, an official major update roadmap will be released, but without dates to avoid delays, this will tell you guys what we will work on next and try to improve on as gameplay can be a bit bare all around the game, hope to see you guys soon! :3
Source
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