Update log
Full Ship of Heroes update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Events
Ship of Heroes is a game with a brand new story not seen anywhere else. Discover the ups and downs of life on a massive generation ship – an entire nation traveling through space. See a unique vision of humanity’s future 500 years from now. Unravel unique mysteries and learn what’s really going on aboard the FHS Justice. Then explore planets, visit alternate dimensions, and more…
This entire city, the main hub of the game, is only one small part of a massive spaceship.
Ours is a vibrant setting, totally unlike the standard of feudal villages, or modern towns on Earth. The ship’s hub area is clean, bright, spacious, and full of cool sights to see. Building interiors are worthy of exploration. Or you can fly around the Hazard Zone and watch the alien plants. It can be fun to just chill and look at the beautiful scenery.
The Hazard Zone lives up to its name, but it's also very pretty.
Just like we promised 7+ years ago, we’ve created the core of a great game, which already has quite a few things to do and powers to try out. We believe that a small, really fun game can be expanded with the same qualities. But a big, boring game is very hard to fix. As you can see in this official launch video, Ship of Heroes delivers on excitement!
Nagdellian motherships are strange, dark, and full of hostiles. Be careful.
There are things you can only do in a brand new, growing MMO. Create a massive guild, or become a trusted leader in one. Earn achievements for the first time. Explore places and game mechanics no one has mapped out yet. Define a whole new meta or playstyle. Teach friends the things only you know. Be respected.
The trinity works, but teams can also win with powerful buffs, debuffs, mez, and pets.
We're grateful for our great community: their patience, their input in shaping Ship of Heroes, and their financial support. Every bit of it is truly appreciated and has helped make the game what it is today.
Our community is positive in part because of SoH's simple monetization: no honing, no premium loot boxes, and no cash shop at all. We’re all equal in the game. All we ask for is an initial purchase and a continuing subscription. The purchase price discourages trolls and spammers, making the game more fun for everyone else. Subscriptions keep the game running for decades. The pattern for many MMOs is to retain only a small fraction of their players after the first month. But Ship of Heroes is a niche game that doesn't need to compete with WoW to be successful – we just need the steady support of our fans. We hope players who like our game will stay and help build the community while we continue to expand and polish the game.
We’re designing the game with many, many little subtle things to try to bring a more courteous, a more positive community back. We’re willing to be a smaller game to have a more positive community.
There's a simple joy in stomping through the snow and leaving tracks behind you.
Playing Ship of Heroes is a lot of fun. You can do everything solo, and only interact when you want to. Or, team up with strangers without fear, and make new friends easily. The game is designed to appeal to and reward positive and helpful players, bringing out the best
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