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Steam News18 April 20179y ago

Update #1 - Dont call This a Necro - April 17,2017

It's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project. Consider this a new leaf.

Full notes

Full Shiny Gauntlet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
addedIt's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project. Consider this a new leaf. An attempt to give this project some of the attention it deserves.
changedFeaturesGame-pad button customization. (However, only available for character movement. Keyboard only for navigating menus)
addedFeaturesFull Screen enabled (press ESC to close) .
changedBalancingReduced Boss Monster base HP from 50 to 25.
removedBalancingHero will no longer be able to drop Shard when hit.
changedFixesOptimized code to reduce lag spikes. The game should perform better now.
Boss Monster base HP5025Boss Monster base HP decreased, nerf

Shiny Gauntlet changes

addedIt's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project. Consider this a new leaf. An attempt to give this project some of the attention it deserves.
changedGame-pad button customization. (However, only available for character movement. Keyboard only for navigating menus)
addedFull Screen enabled (press ESC to close) .
changedReduced Boss Monster base HP from 50 to 25.
removedHero will no longer be able to drop Shard when hit.

It's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project. Consider this a new leaf. An attempt to give this project some of the attention it deserves.

Features

  • Game-pad button customization. (However, only available for character movement. Keyboard only for navigating menus)

  • In game screen shots (on success and fail screen).

  • Full Screen enabled (press ESC to close) .

  • Tutorial Screens.

Balancing

  • Reduced Boss Monster base HP from 50 to 25.

  • Damaged applied to rings after armour calculation.

  • Hero will no longer be able to drop Shard when hit.

Fixes

  • Optimized code to reduce lag spikes. The game should perform better now.

  • Reduced opacity of smoke from torches (This should address a few UI issues).

  • Charms should no longer spawn inside shrines.

Note: This patch is only applicable to the English Build at this time.

Coming Soon

  • Revival of Weekly Challenges.

  • Steam Trading Cards. (awaiting approval)

Source

Steam News / 18 April 2017

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