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Latest Shining In Mind updates
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Bug fixes in the warehouse, as well as adjustments to functions such as the orde
The maximum display limit for battlefield unit order has been expanded to 12 people, and battlefield units are marked in numerical order Bug fix for warehouse storage Add personal logo Version number is 1.0.8 Steam API…
Due to the discovery of a bug, the version has been temporarily reverted
Due to the discovery of a bug, the version has been temporarily reverted
Game functional optimization
The maximum display limit for the order of battlefield characters has been expanded to 12, and numerical sequence prompts are displayed next to each character Steam API update Incorporate a new personal logo The version…
Optimization of game start interface presentation
Optimization of game start interface presentation
Automatic Battle Record Expansion
Expand the number of automatic combat record entries to five Corresponding version number 1.0.7
Old TV picture effects added
Adding the old TV image processing effect can be selected to turn it on in the graphic setting bar, and it defaults to the off state. The corresponding version number is 1.0.6 Wishing everyone a happy International Chil…
Add pixel image processing effect
Add pixel image processing effect, which can be turned on in the graphic options bar and is turned off by default. The corresponding version is 1.0.5
Minor feature updates
The battlefield no longer requires all combatants to participate, except for the protagonist and necessary personnel in the plot. Players can now choose their own participants, and the maximum number of participants is…
Minor correction
The exit button disappears correctly when our control unit casts spells
Urgent fixed
Fixed the battle freeze bug caused by imprecise code condition judgment, specifically when using collision skills in knight units
Enhance combat experience
Increase character hit sound effects to enhance combat immersion Move the small game NPC that appeared in the first level town of Bebetos at night to a more prominent position to avoid the NPC being too big for players…
Battle visual effect correction
When a horizontally launched flying prop (such as a arrow) is obstructed by an obstacle (specifically a destructible obstacle), it may mistakenly launch two flying objects.
Game optimization
Fixed the issue where the Fishman exit button in the upper right corner disappeared after the player controlled the character to move in battle. Although it was not a fatal bug, it affected the game's appearance. Theref…
Fine tuning of combat unit attributes
Adjust the spell attack value of enemy legal units to make the noble mage no longer appear weak and powerless, although they are still fragile. Additional description: The corresponding version 1.0.3 of the game has add…
Urgent correction
Fix bugs caused by the display function of battle sequences
Important update
fixing fatal bug in battle records, adding UI for character action sequence indication
