Full notes
Full Shing! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Performance
- Gameplay
Shing! changes
Hi all!
We're back with some changes, that we think you guys might find interesting!
BUGFIXES! - Fixed control scheme selection bug (you probably even did not notice that ;) ) - Fixed colliders on level 5 - Fixed Sound FX in Boss Fights - Some small improvements with the controller responses, and overall controller usage
GAMEPLAY BALANCE CHANGES! - Changes in enemies AI
OPTIMIZATION - Memory usage optimization - Particle usage optimization.
As always, please see this forum thread for any additional pieces of information!
We hope, you guys will like what we prepared, and stay tuned for more!
Source
Changelog.gg summarizes and formats this update. How we read updates.
