Full notes
Full Shin Lotion Samurai update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
We have updated the software. Applications with "Ver. 1.11" in the lower right corner of the title screen have already been updated.
Adjusted game balance. 5-1: The exploding ninja before taking the key has been changed to a white ninja. 5-1: Changed the explosive ninja to a white ninja before taking the key. 5-3: Placed a white ninja in front of the goal. 5-4: The attack frequency of the flame ninja was changed from 18 frames to 40 frames. 6-4: The path at the end of the game has been widened a little. 9-4: Added two white ninjas in front of the goal. 9-4: Added two white ninjas in front of the goal. 10-4: Removed mines in front of the goal. 13-4: Reduced the number of spikes on the top and bottom of the final board by 3. 14-4: Reduced the number of mines and spikes in the switch zone in the midfield. 15-1: Made the path in the water zone a little wider. 15-1: Added two white ninjas in front of Prince Shotoku.
Fixed a bug. Fixed a bug that prevented the next stage from being opened after clearing a stage. Fixed a bug that allowed players to skip stages if they followed certain steps. Fixed a bug where the time registered in the ranking was different from the in-game time.
Other Fixed a bug in the UI of the numbers that appear when you defeat an enemy. Fixed a bug where the time registered in the ranking was different from the in-game time.
Translated with www.DeepL.com/Translator (free version)
Source
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