Full notes
Full SHIKA-Q update
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What changed
- Compatibility
- Gameplay
- Events
- UI and audio
SHIKA-Q changes
Steam post imageWe’re running a public Steam Playtest for SHIKA-Q,
an ultra-fast competitive puzzle game that’s built for high-pressure matches.
This is a pre-release demo you can jump into right now.
※ The playtest period may end earlier than scheduled without prior notice.
What’s included:
・Offline Versus Mode
Supports matches against CPU opponents (1 player vs CPU) as well as local 2-player battles on a single device. Players can experience gameplay speed and intensity close to the full release version.
・Challenge Mode (High Score Challenge)
A single-player mode that progresses across Levels 1–99. In this Playtest, gameplay is available up to Level 20. As the music changes, difficulty and gameplay flow evolve dynamically, offering a fast-paced experience synchronized with SHIKA-Q ’s distinctive music-driven design.
Online battles, ranked matches, battle passes, and certain other features are not included in this Playtest.
The rules are simple.
But as the speed ramps up, your decisions—and reactions—start to matter fast.
Quick rounds, constant tension, and intense BGM keep every moment on edge.
Join via the Playtest button on the Steam store:
Screenshots are welcome.
Streaming is welcome too.
The full version is planned for Switch / PS4 / PS5.
The Steam release timing is still TBD.
If you’re curious, feel free to jump in—and share your run.
Source
Changelog.gg summarizes and formats this update. How we read updates.
