In this update2
Full notes
Full Shift'n Slay update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Thank you for playing the game. I'm glad you're enjoying it. However, there were—and still are—some issues and bugs. That’s why I’m here to fix them. Stay tuned!
What changed
- Gameplay
- Performance
- UI and audio
Shift'n Slay changes
Optimization Fixes (first 5 levels updated):
Adjusted lighting settings.
Reduced polygon count for background objects.
Removed minor background elements.
Updated texture rendering settings.
Minor Fixes
The settings menu can now be accessed from combat locations.
Vertical sync is now enabled by default to reduce GPU load.
The startup screen can now be skipped using the mouse (previously, only keyboard keys could be used).
Source
Changelog.gg summarizes and formats this update. How we read updates.
