In this update2
Full notes
Full Shift'n Slay update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Fixes
Shift'n Slay changes
Today we've added the ability to choose difficulty levels. The difficulty level affects what equipment and how much of it your character will have. We've also introduced a new character (Scum Junkie) and a new battle location (Narco-Laboratory) into the game. Additionally, we've made several minor changes to the game.
You can still report any errors you encounter in the appropriate thread.
UPDATES
Added difficulty level selection.
Added a new stimulant - 'Quick Step'.
Added a new opponent - 'Scum Junkie'.
Added a new battle location - 'Narco-Laboratory'.
Updated attack, damage, and death sounds for the main character.
Updated the leaderboard. It now displays your position on the list.
FIXES
Fixed minor localization issues.
Fixed an issue with status display after the character's death.
Fixed an issue with the display of attack areas for melee characters.
Source
Changelog.gg summarizes and formats this update. How we read updates.
