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Steam News5 June 20233y ago

Forward Shifting

Hello! This is just an update about some stuff I made last week to this game. I've been making a forward shifting mechanic, because that's something that would be handy. This is what it looks at the moment.

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Full Shifter update

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Repeated intro

Hello! This is just an update about some stuff I made last week to this game.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
  • Server
addedI also added this thing that allows people to quickly spawn back when they fall (you don't get punished from falling):
addedOtherwise I've just been playtesting, designing new weapons, adding new enemies (that are extremely buggy) and fixing a billion bugs. I also had to balance some weapons that were way too op, like the default bow, that just oneshotted almost everything... So I just wanted to show some stuff I made very quickly in the past few days.
changedPS: If you want to help with playtesting this game, just join my Discord server and let me know.

I've been making a forward shifting mechanic, because that's something that would be handy. This is what it looks at the moment. The camera can make it a bit disorientating, but I think I know how to fix that.

I also added this thing that allows people to quickly spawn back when they fall (you don't get punished from falling):

Otherwise I've just been playtesting, designing new weapons, adding new enemies (that are extremely buggy) and fixing a billion bugs. I also had to balance some weapons that were way too op, like the default bow, that just oneshotted almost everything... So I just wanted to show some stuff I made very quickly in the past few days.

PS: If you want to help with playtesting this game, just join my Discord server and let me know.

Source

Steam News / 5 June 2023

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