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Full Shift At Midnight update
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Repeated intro
Hey Everyone,
What changed
- Gameplay
Let me start with the important bit: The multiplayer demo will be ready around late August / early September
Let me explain: during and after the Steam Summer Sale, Valve paused wishlist counts. I happened to publish my steam page just as the sale began, so I wasn’t able to track the progress in real-time. Just today, the numbers have finally updated, and I’ve seen that we've blown passed the 20,000 wishlist milestone. I can't thank you enough - that is genuinely wild.
Now to be completely honest, I set that milestone thinking of it as an unrealistic goal I would never hit. Something to bide time in order to give me time to work on the multiplayer. I genuinely never expected to ever hit 20k, and I definitely didn’t expect it to happen so quickly. Unfortunately as a result, the multiplayer demo isn’t ready just yet. I want to make sure this demo is the best it can be, so I’m taking the time to playtest, tweak, and refine everything. No rushing - just making sure it’s genuinely fun when it drops.
I'm hard at work on it and you can expect it to be released within the next 2 months. I really appreciate everyone’s patience, and I’m endlessly grateful for the support and kind messages I've received so far.
FAQ:
Is that a confident demo release window?
Not certain. Could come earlier, could come later.
When will the game fully release?
Q1/Q2 2026
Thank you again for helping push the game this far - expect more updates closer to the release of the
demo.
— Bun Muen
Source
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