Full notes
Full Shieldwall update
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Repeated intro
Hello there! Here is an update including a new map with an epic arena!
What changed
- Maps
- Gameplay
- Server
- Fixes
- Balance
List of changes:
Coliseum map for Multiplayer and Custom battles
The map includes new type of flags - flags with a blue asterisk. Those flags can't be captured, also they don't give team points, so the map creates new interesting game conditions
One more music track was added to the game. There are two tracks left before the album will be uploaded on Steam
Multiplayer synchronization was improved. It's about soldiers logic. Now they should work smoother
Mouse sensitivity was added to the settings
An option to switch off chat in multiplayer was added to the settings (one parent asked for those option, so now it's in the game)
Time limit of 40 minutes was changed to 45 minutes in match settings in lobby menu
Music repeat bug was fixed. Now you don't get the same track twice in a row
A bug when the Standard's aura doesn't affect the hero right just after Standard has respawned was fixed
A sphere of Standard's aura (Press "P") works properly in multiplayer now. The bug was fixed
Spearman's attack speed has been reduced
Greek Hoplite's cost was increased from 20 to 25
Some standards were rebalanced, including the main sign of the Greek Standard was nerfed
A navigation bug in a roman stone castle on Desert Arena map was fixed
Thank you for your feedback! I keep working on the game. Many of you asked me to implement teams mode. This is a target for the next big update. Also I plan to add some features for multiplayer. After the next update I will return to working on the last missions of the campaign.
Kind regards,
Maxim Eltsov Nezon Production
Source
Changelog.gg summarizes and formats this update. How we read updates.
