In this update6
Full notes
Full Shelter of Exiles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Maps
- Performance
- UI and audio
Shelter of Exiles changes
Dear Exiles
We're excited to announce that the latest version of Shelter of Exiles 1.12 is now available on the Demo public build.
New content:
New resource: Treasures.
Earn it by completing Objectives and use it in Vendor to open treasures with rewards.
Game Account Bonus - Activate a time-based bonus to play.
YOU CAN HAVE A DOG NOW ːsteamhappyː
During the game, you may come across a rare event of encountering a golden mushroom man or shadow collector who have valuable loot with them.
Experimental offers in the vendor for premium currency.
Players can access their ID in the game settings.
Balance changes:
Monster health scaling reduced by 2% per level.
Monster damage scaling increased by 1% per level.
Reduced the number of waves needed to win in most missions.
Objectives on World Map resets every 4 hours instead of 24 hours now.
Bug fixes
Destroying terrain objects correctly triggers their effect.
A dryad should not give a reward when losing.
Grindzone should not cause the game to crash.
Objectives should not cause the game to crash.
Boss powers should be called correctly.
The game should not get stuck at the exit of the first mission.
Item stats should compare correctly.
Shade monsters should not lag the game.
The hero should not attack bombs on his own.
The Elusive should properly end at the end of the effect.
The Health on Kill and Energy on Kill stats should correctly add hp/energy.
Minor bug fixes.
Known Issues:
In no particular order:
Statistics in the Inventory menu scrolls very slowly with the use of the mouse scroll
(it is suggested to click left mouse button and drag the list for more comfortable use for now)
Experience bar animation stopped to work for some reason
The claim button in Questlog is visible before the Questlog animation ends.
Skill tooltip shows raw formula description instead of calculated results
If the player clicks quickly on the hero his animation resets and doesn't perform any attacks
Frog status doesn't disappear while it should.
Bow animation cancels if we use a spell
Wrong place for the Player Character head on plane hierarchy.
Weapon particles show in the wrong rotation
After exiting the game with the use of Alt+F4 and coming back to play, player characters shows without equipment. It fixes once we enter inventory again.
Negative cooldown on some uses of skill during the play
A few typos in some spell descriptions
Skull icon is stretched and cut in the Summary screen
Beest enemy health bar is not appearing.
Mysterious weapon in Vendor has an icon that doesn't fit other icons
Hoovering on the tooltip in the moment of battle end causes it to freeze for scene change
Sometimes levels are loading with the wrong background
Damage prevention statuses don't protect from the poison
After defeat in the Grindzone music on menu does not change
Bushers randomly moonwalk sometimes
World map pins changing their state after each victory
There should be an overlay for monitors with a different ratio than 16:9
Random entity position is not working as intended yet
Sometimes players can't buy items in Vendor after quest completion while having enough gold
Quick two tap of skill allows using skill twice before cooldown should allow it
Vendor interface covers the information of possessed gold during the trade
If the character moves during drain status damage dealing there is a bug with damage numbers animation
Sometimes loot icon shows outside the map
some achievements may double
Territorial doesn't work
The player can attack an elusive target if one spawns near the Player Character
Whirlwind particle animation sometimes connects to other targets causing visual bugs of skill reach
Ally can sometimes attack the Player. Traitors!
Quick use of push/pull can make ignore an entity having Fear status.
In some cases, monster position changes at getting on get damage type
There are some issues with Defence Stance behaviour at Player changing position
Good Luck and Have Fun.
For our Discord community, there are several patch-related contests available on our Server: https://discord.gg/aEYryA8BK3
Fight for your place on the pre-season leaderboards of Shelter of Exiles and grab the rewards!
Source
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