Full notes
Full Shelter in the Doomsday update
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What changed
0 fixes0 additions1 change0 removals
- Balance
changedFurther reduce game difficulty: 1. Increase the initial amount from 1000 to 1500 2. Increase the health and attack weight of allies and players by 10%, making it easier to adjust from higher levels to easier levels 3. Monster attack shelter time extended by 35% to allow more time to go out and collect
Shelter in the Doomsday changes
changedFurther reduce game difficulty: 1. Increase the initial amount from 1000 to 1500 2. Increase the health and attack weight of allies and players by 10%, making it easier to adjust from higher levels to easier levels 3. Monster attack shelter time extended by 35% to allow more time to go out and collect
Further reduce game difficulty:
- Increase the initial amount from 1000 to 1500
- Increase the health and attack weight of allies and players by 10%, making it easier to adjust from higher levels to easier levels
- Monster attack shelter time extended by 35% to allow more time to go out and collect
Source
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