Small fixes have been made on map tiles and item properties.
Dear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.).
Full notes
Full SHELL_BREAK update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
Maps
changedDear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.
fixedSome issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.
SHELL_BREAK changes
changedDear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.
fixedSome issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.
Dear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.
Some issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.