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Steam News21 January 20197y ago

Small fixes have been made on map tiles and item properties.

Dear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.).

Full notes

Full SHELL_BREAK update

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What changed

1 fix0 additions1 change0 removals
  • Maps
changedDear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.
fixedSome issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.

SHELL_BREAK changes

changedDear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.
fixedSome issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.

Dear fans, Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below: ------------------------------------------------------------------------------------ 1.

Some issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened. 2. Recovery rates of HP_STIM and FP_STIM have been increased. 3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units. 4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on. ------------------------------------------------------------------------------------ Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :) With my best regards, ghilplip934.

Source

Steam News / 21 January 2019

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