Full notes
Full SHE MUST LIVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Store
- Gameplay
- UI and audio
SHE MUST LIVE changes
First of all, I want to sincerely thank every single player who purchased and played INSOMNIA. This project means more to me than I can put into words. INSOMNIA is my first game ever, and it was developed entirely by me, so the support and positive feedback I’ve received truly means everything.
I’m currently planning a major update and revamp, with the goal of relaunching the game in early 2026. This update will focus on refining and improving the overall experience while preserving the core atmosphere that defines INSOMNIA.
Planned improvements include:
Difficulty adjustments and better pacing
Fixes and refinements to common issues
Balancing and nerfs for specific entities
Gameplay loop and quality-of-life improvements
Repolishing and refinement of various systems
Addition of Steam Achievements
Additional language support
Potential rebranding / name change
This update is meant to make INSOMNIA more accessible, smoother, and more enjoyable, especially for players progressing into the later hours.
If you’d like to share feedback, suggestions, or ideas on what you’d love to see improved or expanded, you’re more than welcome to:
Email me at mementomorigames0@gmail.com
Open a discussion in the Steam Community
Leave a comment right here
Thank you again for being part of this journey. Your support genuinely keeps this project alive.
— Memento Mori Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
