In this update4
Full notes
Full Shatterland update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Shatterland changes
Here’s a small update focusing on polish, visibility and gameplay improvements.
🔹 Improved Interaction & UI
Better visibility on the “Press X to Give Up” prompt. It should now be much easier to see during combat or darker moments.
🔹 Looting & Inventory
Gas cans no longer stack on top of each other when looting. This should fix weird overlaps and make looting cleaner.
🔹 Vehicles
Car controls fixed: cars can now properly go in reverse again (sorry about that one 😅).
🔹 Boss & Collision Fixes
- Rampage Bossfixed an issue where the boss had collision problems with the door in its arena.
Source
Changelog.gg summarizes and formats this update. How we read updates.
