In this update4
Full notes
Full Shatterland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Balance
Shatterland changes
Hi everyone!
I wanted to share a quick update about what I’m working on right now. Many of you have asked for better controller support, more customization options, and improved accessibility — and I’m excited to confirm that this is exactly what’s coming next!
🔧 Complete Control System Rework
I’m currently rebuilding the entire control system of the game from the ground up. This includes:
Full controller support (in progress)
Improved keyboard & mouse remapping
Cleaner, more intuitive control settings
Better responsiveness and input handling
Because the game uses two different internal control systems, this update requires a lot of work, but it will result in a much smoother and more consistent experience.
♿ New Accessibility & Options Menu
Alongside the control overhaul, I’m also working on a brand-new Controls & Accessibility Menu, featuring:
Adjustable sensitivities and bindings
Better UI navigation
Comfort and accessibility options
Improved feedback and clarity
My goal is to make the game enjoyable and accessible for all players, no matter how you choose to play.
Exemple of the new control: Steam post image
🛠️ Early Access Means Evolution
As a reminder, the game is still in active development. There will be bugs, adjustments, balance passes, and systems that evolve as we push toward Version 1.0. This is normal — and your feedback helps shape every update.
🚀 Vision for 1.0 and Beyond
My long-term goal is to bring the game to a strong 1.0 release with:
Infinite replayability
Long-term progression and depth
More features, more zones, more enemies, more crafting, more everything
A solid, polished foundation you can enjoy for hundreds of hours
This control overhaul is a major step toward that vision.
Thank you so much for your feedback, patience, and support. More details (and screenshots!) will be coming soon as I continue working on this huge update.
— Shatterland Dev
Source
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