In this update5
Full notes
Full Shatterland update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Balance
- Workshop
- Gameplay
- UI and audio
- Compatibility
Shatterland changes
Today’s patch includes a few important fixes and balance adjustments to keep the game running smoothly:
⚔️ Balance Update
Reduced pistol damage to improve overall weapon progression and combat balance.
🔨 Fixes & Improvements
- Hammer fixCorrected an issue affecting hammer behavior and hit detection.
Boss Fight Menu Fix: The boss chest loot was not the good loot. Now all boss have different loot.
⭐ Next Major Update: Options Menu Overhaul + Full Controller Support
I’m currently working on one of the biggest quality-of-life updates so far:
🎮 Full Controller Support
Complete gamepad support is on the way! It’s a bit tricky because the game uses two different control types, which creates some technical challenges behind the scenes—but I’m pushing through it.
⚙️ Expanded Options Menu
I want to give you as many settings as possible to customize your experience:
Controls
Accessibility
Video & performance
Audio … and more.
This is a big system rewrite, so it’s taking time, but it will be worth it.
Thank you again for your support and patience.
As always, feel free to drop your feedback on Discord it helps a lot! 💙
— Shatterland Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
