Full notes
Full Shattered Throne update
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What changed
- Maps
- Gameplay
- UI and audio
- Balance
The first post release content patch is now live, bringing a new host of maps and game play modes, as well as some key balance updates. Gameplay
Game features now unlocked through aquiring stars, currently supports unlocks up to 50 stars (up to 100 in next content patch)
New Profile screen accessable from title page shows current and future unlocks, and allows a player to reset their progress
Skirmish screen updated to consistent across resolution sizes and UI animation removed
Campaign Hard and Challenge mode maps now available once unlocked
New Puzzle mode scenarios now available when unlocked
Additional Skirmish pre-deployed and battle maps now available as an unlock
Editor allows players to apply special rules and challenges to their maps via a new toolbar button with a star icon
Projectiles and other animations now sped up based on selected game speed
Fast and Very Fast game speeds increased slightly
Bug Fixes
Mummies which die via deathmark, now correctly poison their target even when overruned
Additional error logging added to enable better bug discovery in the future
Balance Changes
Revenge now only deals half of damage suffered (rather than all)
Haste granted by Trade Posts now lasts two turns (up from 1)
Empire
Frigate Defense increased from 1 to 2
Galley Range increased from 3 to 4 and Cost decreased from 70 to 65
Prince Valis: Charge ability no longer applies to Mounted troops, only Foot
General Thraxian: Valor power now refreshes DAMAGED units with 4 or less HP (up from 3)
Undead
Skeleton Health increased from 4 to 5
Mummy health reduced from 22 to 18 and defense increased from 0 to 1
Necromancer Defense increased from 0 to 1
Vampire gains Magic Strike at champion level instead of Dodge
Reaver cost reduced from 55 to 50
Fae
Ranger base move reduced from 8 to 6, Hero and Champion level benefits swapped
Druid move reduced from 8 to 6, Attack from 2 to 1, Health from 7 to 6 and cost from 40 to 35
Glade Rider gains Dodge at champion level instead of Camouflage
Treant move reduced from 6 to 5
Destroyer move reduced from 7 to 6 and range from 4 to 3. Defense increased from 0 to 1. Gains Range increase at Silver level instead of Attack increase
Ark move reduced from 6 to 5
Stormlord Gantree, Eagle eye cost increased from 3 to 4
Source
Changelog.gg summarizes and formats this update. How we read updates.
