Full notes
Full Shattered - Tale of the Forgotten King update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- UI and audio
Shattered - Tale of the Forgotten King changes
Wanderers, we have big news! This patch notes contains the very first Demiurge of Hypnos, to go with these Summer sales! We cannot wait for you to try it, and we hope you'll enjoy that harsh fight! There's also an entirely new area for you to roam... Please let us know what you think ♥
More details about all of this:
BUGFIXES:
Lots of crashes have been fixed
When sprinting then falling, stamina stops decreasing
Debug of the spawn and death of the Dark Wander
Debug of the Homonculuses' colliders
ADDITIONS:
NEW AREA, NEW BOSS!
New moving grass for the Ancient Lands
Spell system! With 3 spells for the moment: invisibility, shield and a weapon buff
We added a little freeze frame when the Wanderer touches a foe. Let us know what you think about it !
A little light under the Wanderer for better, easier jumps during platforming phases
New music in the Ancient Lands, new theme for Ackbar!
CHANGES:
With no lock on, Ether bolts are now cast toward the middle of your screen
You can now sprint while the camera is locked on a enemy (the locked sprint is slower than the regular one)
Source
Changelog.gg summarizes and formats this update. How we read updates.
