Full notes
Full Shattered Realms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Shattered Realms changes
Thanks to everyone who took the time to play the Shattered Realms playtest!
We learned a lot from your feedback, bug reports, suggestions, and thoughts on the overall gameplay experience. Your input has already been very helpful as we continue improving the game, and we will be using it to refine the gameplay, balance, content, pacing, and overall feel of Shattered Realms as we move closer to the demo release.
It has also been genuinely exciting to hear how many of you enjoyed the game. Seeing players jump in, explore the Death Realm, experiment with builds, and share their thoughts has been amazing for us to see. That kind of response gives us even more fire to keep polishing, improving, and pushing the game forward.
We are incredibly grateful for your support and for being part of this stage of development. There is still a lot of work ahead, but your feedback really helps shape Shattered Realms into a stronger game.
Thank you again for playing, and we can't wait to show you what comes next. There are some big updates on the horizon. Stay tuned! - The Spellbound team
Source
Changelog.gg summarizes and formats this update. How we read updates.
