In this update2
Full notes
Full Shattered Heaven update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Today we have a small but significant update that aims to improve the feeling of Neutral Cards. As always, this is only a step towards more balance to come!
What changed
- Balance
- Gameplay
- Maps
- Fixes
Shattered Heaven changes
But first, let me introduce you to 3 of the new Neutral Cards you will find in NEW GAME +, coming out this July!
Stay tuned for more cards previews coming soon!
PATCH NOTES (V.1.1.1) :
Neutral Cards:
Rules of Nature => Extra damage from playing other Neutral Cards has been increased from 2 to 4.
Charming Denial => Base Armor increased by 1.
True Sight => Removed Armor gain. This card now removes a debuff.
Shadow of Doubt => Base Damage increased by 2.
Mind over Matter => Removed Armor gain. ENLIGHTENMENT increased from 1 to 2.
Fire Walk with Me => Base Damage increased by 3.
Growing Ambitions => Base Armor and Healing increased by 1.
Fangs of Delham => Base Damage increased by 2.
Just cause => Base Damage increased by 1. Rage gained by Magni increased by 2.
Martial prowess => SWIFT and GOUGE increased from 1 to 2. Reworked Magni's effect: "Draw a card with the BERSERK keyword from the deck".
Colour of the Wind => Removed Armor gain. Reduced AP cost from 1 to 0.
Apostasy => Added debuff STRIPPING on target enemy.
Broken Vow => Base Damage increased by 1.
Love eternal => Base Damage increased by 2.
Leave a Trace => Base Armor increased by 3.
Sic Parvis Magna => Base Damage increased by 2.
Crusade of Fate => Base Healing increased by 2.
Epiphany of Creation => Reduced AP cost from 2 to 1.
Other changes & Bugfixes:
Added a list of cards played during a turn in the deck tab.
Hp and Armor of Temple of Koa's Warden (Stage 3) have been nerfed slightly.
Bosses of Temple of Koa and Scorched Bastion have been slightly rebalanced with more Hp and more damage on certain underperforming moves.
Temple of Koa Depth 1-2 has been changed to improve diversity of encounters.
Scorched Bastion Depth 1 and Depth 2 have been changed to include more encounter with 2 enemies parties.
Fixed a bug involved skill points and loading old templates in the full game and demo version.
Fixed a soft lock in the tutorial when the player closes the game in the first draft in the full game and the demo version.
Fixed a bug with the achievement "Conqueror of Ashram" not unlocking correctly.
Fixed the description of the trinket "Coat of pride".
Fixed a few missions appearing on the wrong ecounters.
Fixed a new bug with the skill Whirlwind of blades
Source
Changelog.gg summarizes and formats this update. How we read updates.
