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Steam News20 December 20205y ago

Game patches: v1.02-v1.04

Dear Players, It's been just a couple days since Shatris got released and I already got quite a lot of useful feedback from you.

In this update3

Full notes

Full Shatris: Infinite Puzzles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedIt's been just a couple days since Shatris got released and I already got quite a lot of useful feedback from you. Here's the best place to discuss the game, report bugs, make suggestions and learn about new updates: Steam Discussions! I hope to see more of you there. :)
changed17 Dec 2020, v1.02:3 unbeatable levels should now work properly. (yoshirules). - Fixed moving between 5 in-game level collections. Previously you'd transition to wrong levels in case you played many of them one by one without using level selection menu. (Rayk). - Added more shapes to a couple of "tutorial" levels.
fixed18 Dec 2020, v1.03:Fixed UI issue on level 1-19 "Diagonal Piglet". (Mark Alan) - Achievements should now be unlocked for any 4 completed levels (either random or man-made ones), as intended. Previously you could get the first achievement for beating just one level.
fixed20 Dec 2020, v1.04:Now it's possible to choose shapes by simply clicking on them. (Togglejam and Sasha Zenko) - Fixed tiny problems with level selection system. Now it should be more intuitive. - Implemented a very popular request: changed color of completed levels on level selection screen. (Togglejam, AXENT_ and many others) - Changed the text on one fortune cookie, available while playing random levels. (Evanescence)

Shatris: Infinite Puzzles changes

addedIt's been just a couple days since Shatris got released and I already got quite a lot of useful feedback from you. Here's the best place to discuss the game, report bugs, make suggestions and learn about new updates: Steam Discussions! I hope to see more of you there. :)
changed3 unbeatable levels should now work properly. (yoshirules). - Fixed moving between 5 in-game level collections. Previously you'd transition to wrong levels in case you played many of them one by one without using level selection menu. (Rayk). - Added more shapes to a couple of "tutorial" levels.
fixedFixed UI issue on level 1-19 "Diagonal Piglet". (Mark Alan) - Achievements should now be unlocked for any 4 completed levels (either random or man-made ones), as intended. Previously you could get the first achievement for beating just one level.
fixedNow it's possible to choose shapes by simply clicking on them. (Togglejam and Sasha Zenko) - Fixed tiny problems with level selection system. Now it should be more intuitive. - Implemented a very popular request: changed color of completed levels on level selection screen. (Togglejam, AXENT_ and many others) - Changed the text on one fortune cookie, available while playing random levels. (Evanescence)

Dear Players,

It's been just a couple days since Shatris got released and I already got quite a lot of useful feedback from you. Here's the best place to discuss the game, report bugs, make suggestions and learn about new updates: Steam Discussions! I hope to see more of you there. :)

Here's a list of recent changes in Shatris, along with people who made them possible:

17 Dec 2020, v1.02:

  • 3 unbeatable levels should now work properly. (yoshirules). - Fixed moving between 5 in-game level collections. Previously you'd transition to wrong levels in case you played many of them one by one without using level selection menu. (Rayk). - Added more shapes to a couple of "tutorial" levels.

18 Dec 2020, v1.03:

  • Fixed UI issue on level 1-19 "Diagonal Piglet". (Mark Alan) - Achievements should now be unlocked for any 4 completed levels (either random or man-made ones), as intended. Previously you could get the first achievement for beating just one level.

20 Dec 2020, v1.04:

  • Now it's possible to choose shapes by simply clicking on them. (Togglejam and Sasha Zenko) - Fixed tiny problems with level selection system. Now it should be more intuitive. - Implemented a very popular request: changed color of completed levels on level selection screen. (Togglejam, AXENT_ and many others) - Changed the text on one fortune cookie, available while playing random levels. (Evanescence)

Thanks for helping me make a better game! :)

Yours forever, Ivan Zlobin (Khud0)

Source

Steam News / 20 December 2020

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