Full notes
Full SHARK! SHARK! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
SHARK! SHARK! changes
New dash/acceleration function for fish
Improved controls in the classic version
New pause function during gameplay
Optimized controller mapping and user guidance
Improved animations and technical optimizations
Numerous bug fixes and stability updates
Other fixes
Noah Ezrin, a die hard Intellivision fan from Kuala Lumpur, Malaysia was working closely with the developers and is delighted about the new versions: “The reboot of Shark! Shark! was easily one of my most anticipated titles anyway. It’s been an absolute blast playtesting various console builds of Shark! Shark! across Nintendo Switch, PlayStation 5, and Xbox Series X|S. Many improvements have been implemented in the latest updates, which make these reimagined Intellivision classics the definitive way to experience these legendary games on modern platforms. The Classic Astrosmash now features significantly improved controls, along with the ability to pause the game mid-session. In the latest reimagined version of Shark! Shark!, players can now dart/speed up their fish while narrowly avoiding the sharks and hazards lurking in the deep waters.”
Source
Changelog.gg summarizes and formats this update. How we read updates.
