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Steam News5 July 201610y ago

Early Access: ver 1.0.32 [5 July, 2016]

[IMPROVEMENTS] Complete new blood effect which is now thicker and can be used to hide during battles LOTS of performance improvements Improved collision detection Almost all particles have been tweaked Improved a bunch

Full notes

Full Shark Attack Deathmatch 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition8 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
changed[IMPROVEMENTS]
addedComplete new blood effect which is now thicker and can be used to hide during battles
changedLOTS of performance improvements
changedImproved collision detection
changedAlmost all particles have been tweaked
changedImproved a bunch of textures

Shark Attack Deathmatch 2 changes

changed[IMPROVEMENTS]
addedComplete new blood effect which is now thicker and can be used to hide during battles
changedLOTS of performance improvements
changedImproved collision detection
changedAlmost all particles have been tweaked

IMPROVEMENTS

  • Complete new blood effect which is now thicker and can be used to hide during battles

  • LOTS of performance improvements

  • Improved collision detection

  • Almost all particles have been tweaked

  • Improved a bunch of textures

  • Improved the Mouse (should prevent it from clicking outside of the game and losing focus of the game)

  • Overall stability improvements

BUG FIXES

  • Fixed an issue where on some PC's under certain resolutions the Menu Items weren't clickable

  • Prevented Enabling/Disabling Voice chat when you type Y or M during text chat messages

  • Fixed a bug where if you shoot the spear would sometime spin off and not go straight (even though it didn't hit anything)

Source

Steam News / 5 July 2016

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