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Steam News14 March 20242y ago

x64 Version and Fixes

The upgrade to x64 version has improved overall stability and fixed crashes on test APIs (DX12 and Vulkan), and it's a good improvement in general. Old saves will continue working with the new version, don't worry!

Full notes

Full Shards of Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Performance
  • Gameplay
changedThe upgrade to x64 version has improved overall stability and fixed crashes on test APIs (DX12 and Vulkan), and it's a good improvement in general. Old saves will continue working with the new version, don't worry!
changedOther fixes: dying in the second night level will now correctly restart this level instead of returning you to the main menu; the "Painting" effect now works in all night levels; a few text fixes; and other minor fixes.

Shards of Chaos changes

changedThe upgrade to x64 version has improved overall stability and fixed crashes on test APIs (DX12 and Vulkan), and it's a good improvement in general. Old saves will continue working with the new version, don't worry!
changedOther fixes: dying in the second night level will now correctly restart this level instead of returning you to the main menu; the "Painting" effect now works in all night levels; a few text fixes; and other minor fixes.

The upgrade to x64 version has improved overall stability and fixed crashes on test APIs (DX12 and Vulkan), and it's a good improvement in general. Old saves will continue working with the new version, don't worry!

The demo version of the visual novel remains on x32.

  • Other fixes: dying in the second night level will now correctly restart this level instead of returning you to the main menu; the "Painting" effect now works in all night levels; a few text fixes; and other minor fixes.

Thank you for your support!

Source

Steam News / 14 March 2024

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