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- Shardpunk 2
Devlog #3: shotguns
Aaaah, 2026 is here! A year in which Shardpunk will have its third anniversary, and a year in which the very first demo of its sequel will be released! Expect the demo to be live in few weeks. That being said, I want to…
Announcement1 changeGameplay - Shardpunk 2
Devlog #2: directional overwatch + alpha demo release date update
Directional overwatch was a system that I wanted to add into my game, but I didn't have the means and time to actually implement it. I did decide to make it a part of systems present in the sequel, and here's how it loo…
Announcement3 changesGameplayBalance - Shardpunk 2
Devlog #1: the visuals
Let's kick off the devlog series with this first entry! Creating a game (well, this is actually true to creating most of software) is all about iterating. You do something, then you ask the world if it is going in the r…
Announcement3 changesUI/audioGameplay - Shardpunk 2
Shardpunk 2 Begins
Shardpunk was the first commercial game I ever created and released - and wow, what an experience it was. Building it was a blast, but seeing how players responded was even better. The joy the game has brought you (94%…
Store2 changesGameplay


