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Steam News9 April 20242y ago

1.1.8 update is live!

1.1.8 PATCH NOTES QoL stuff: Increased the game speed by reducing the duration of some of the in-game pauses and transitions.

In this update1

Full notes

Full Shardpunk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changed1.1.8 PATCH NOTESIncreased the game speed by reducing the duration of some of the in-game pauses and transitions.
added1.1.8 PATCH NOTESIntroduced the experimental game speed option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%.
changed1.1.8 PATCH NOTESBalance changes:
added1.1.8 PATCH NOTESEnemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once
changed1.1.8 PATCH NOTESAdjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase.
changed1.1.8 PATCH NOTESFiddled with reinforcements spawn rates, enemy pod sizes, and how they progress, to tackle the snowballing issue.

Shardpunk changes

changedIncreased the game speed by reducing the duration of some of the in-game pauses and transitions.
addedIntroduced the experimental game speed option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%.
changedBalance changes:
addedEnemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once
changedAdjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase.

1.1.8 PATCH NOTES

QoL stuff:

  • Increased the game speed by reducing the duration of some of the in-game pauses and transitions.

  • Introduced the experimental game speed option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%.

Balance changes:

  • Enemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once

  • Adjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase.

  • Fiddled with reinforcements spawn rates, enemy pod sizes, and how they progress, to tackle the snowballing issue.

Bugfixes:

  • Fixed the issue with rain/lightning bolts being displayed indoors in some cases.

  • Fixed the icon of the broadcast quest action in chapter 3.

Source

Steam News / 9 April 2024

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