HomeGamesUpdatesPricingMethodology
Steam News14 August 202510mo ago

Devlog 033 - Gamescom & 1 Year Anniversary

Hey everyone! Alice here for this devlog. Whilst the team is hard at work with 1.0, here are some updates. We’ve had a lot going on lately, including an unexpected musical twist!

In this update4

Full notes

Full shapez 2 - Factory update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Alice here for this devlog.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedA bonus: shapez 2 OST… live?Something really exciting happened last week, but we’re not quite ready to share just yet. Stay tuned for the next devlog where we’ll have more info on this.

shapez 2 - Factory changes

changedSomething really exciting happened last week, but we’re not quite ready to share just yet. Stay tuned for the next devlog where we’ll have more info on this.

Whilst the team is hard at work with 1.0, here are some updates. We’ve had a lot going on lately, including an unexpected musical twist!

First of all:

shapez 2 & the tobspr team are heading to Gamescom!

From August 20-24, shapez 2 will be in the Indie Arena Booth (Hall 10.2, Booth F010g - E019), at Gamescom in Köln. We’ll have playable stations where you can try out the game, take part in activities, and get your hands on some veryyyy exclusive merch.

We'll also have previews of the shapez 2 x roons kits that a lot of you backed, and the 3D-printed magnets which will be available to preorder soon! Come grab some swag, find out more about 1.0, and say hello :)

shapez 2 is one year old!

It’s crazy writing this, but one year ago this month, shapez 2 released in Early Access! We had an incredibly successful launch, with a peak CCU of almost 19,000! Since then, with your help, shapez 2 has grown in ways we could never have imagined.

Over the past year, we’ve released patches, squashed countless bugs, held community contests, and the game has sold over 600,000 copies worldwide… and that’s only scratching the surface of what we’ve accomplished with your help.

We can’t thank you enough for playing, wishlisting, and sharing our game. We really appreciate all the support and we feel honored to have such a dedicated community <3

Your feedback has helped us to build this game to what it is today, and continues to help us choose a direction for 1.0. We love seeing your builds, your blueprints, and your creativity, but most of all we love the suggestions - and we read all of them. Keep them coming!

A bonus: shapez 2 OST… live?

Something really exciting happened last week, but we’re not quite ready to share just yet. Stay tuned for the next devlog where we’ll have more info on this.

That’s all from me for now! Sit tight for more updates on 1.0 soon.

Until then, the vortex is hungry.

  • Alice & the tobspr team

Thanks to mari on Discord for the screenshot used in the cover art!

Join the community:

Discord Reddit Suggestions Portal X / Twitter YouTube TikTok

Source

Steam News / 14 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.