Full notes
Full Shape of Dreams update
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Repeated intro
Hello, Travelers!
What changed
- Gameplay
- Events
- Store
- Balance
Shape of Dreams changes
Thank you for always following the path through the world of Shape of Dreams with us. As we recently shared in our roadmap, we have two updates lined up for this summer.
Roadmap: The Dream Never Ends -
Today, we're excited to launch the first of the two updates: “Dreams Grow Darker”! This update brings a variety of new items aimed at expanding and refining the gameplay experience, several experimental changes based on valuable feedback from our Travelers, and even a surprise collaboration.
Champion's Instinct
Steam post imageAwaken your combat instincts with T1. Prove your worth by completing the Special Reverie Quest and claim these Exclusive Items!
Quest: Defeat the boss 'Belphomet' 3 times
Rewards: 2 Limited-Edition Collab Emotes - Champion's Mark, ATI's Praise
Event Period: Until June 30, 2026 (PDT)
Pure Imagination
We've added the "Pure Imagination" Emote Set, featuring 6 beautiful pieces created by our talented community fan artists. A heartfelt thank you goes out to everyone who joined our Fan Art Contest!
New Items
New Memories: Dark Grenade, somersault, Soulmate
New Essences: Essence of Glass, Essence of Lava, Essence of Purity
New Good Lucid Dreams: Kind Armadillo, Bland Star Soup
New Common Stars: Destruction (x2), Life (x3), Imagination (x3)
New Souvenirs: Mini Nachia, Mini Shell
New Emotes: 5 "Rainbow Lizard" Emotes
The Rapids
Spinning Arrow Mini-Boss: Reduced attack difficulty.
Fire rate: 8 per second ⇒ 6 per second
Damage reduction when struck by consecutive arrows: 65% ⇒ 75%
- Land of PyranaReduced laser damage from Fire Spirits by 30%.
- Land of PyranaReduced all damage from Hellfire Spiders by 40%.
Azraq's Roar: Now also stuns Azraq's summons.
Balance Adjustments
Memories - Dark Bolt, Dark Spear, Shadow Walk, Shadow Overdrive, Black Arbalest, Scattershot
Damage will now increase or trigger special effects based on your Critical Strike Chance.
Effects that guarantee a Critical Strike on the next Basic Attack will now factor into "Excess Critical Strike" calculations.
Example: If you have a 50% Critical Strike Chance and gain a guaranteed Basic Attack Critical Strike effect, the damage will be calculated as if you have a 150% Critical Strike Chance, resulting in higher damage than before.
Corrupted Chaos Adjustments
Level bonus granted by Max Level choices: 1 ⇒ 3
Stacks granted by Max Elemental Effect Stacks choices: 2 ⇒ 3
Essence - Essence of Shock
Lightning Damage: 40% of Ability Power ⇒ 40% of Attack Damage
Memory - Umbral Edge
Blade Damage: 52% of Attack Damage ⇒ 30% of Attack Damage
Critical Strike Chance granted: 20% ⇒ 25%
Critical Strike Chance increase per Memory Level: 2% ⇒ 5%
Fixed so the Stars that increase/discount Gold prices do not apply to the Lizard Merchant.
Yubar
Memory - Ether's Influence
Projectile collision size increased by 40%.
Explosion damage now increases by 75% when striking a single target.
Memory - Supernova
Now grants 1 charge of Dodge Skill upon casting.
Memory - Exotic Matter
Max Stacks: 3 ⇒ 4
Reworked Function: Now grants 3 stacks upon casting an Ultimate, and 2 stacks upon casting a Dodge Skill.
Star - Unstable Ether
Reworked Function: When an Ether's Influence projectile strikes an enemy with 3 or more Light stacks, it triggers an explosion dealing 50% damage.
Star - Explosive Confidence
Explosion size increase: 25% ⇒ 15%
- Added EffectCooldown is reduced by 7% per enemy Strike by Ether's Influence's explosion.
Star - Swift Casting
- Reworked FunctionCooldown is reduced by 0.5 seconds per enemy struck by Supernova's explosion, and the damage of the next Supernova cast increases by 10%.
Star - Mortar
Cast range increase: 40% ⇒ 30%
Explosion radius increase: 30% ⇒ 20%
Added Effect: Max charges increase by 2, but the cooldown increases by 3 seconds.
Star - Cookie Baker
Star-Cookie spawn chance: 0.5% / 0.8% / 1.2% ⇒ 0.6% / 1.0% / 1.4%
Star-Cookies are now guaranteed to spawn (100% chance) upon defeating a boss.
Vesper
Memory - Discipline
Damage: 125% of Attack Damage ⇒ 175% of Attack Damage
Attack effect efficiency: 50% ⇒ 100%
Cooldown reduction on attack: 8% ⇒ 10%
Star - Momentum
Max damage bonus: 100% ⇒ 150%
Star - El's Mercy
Base healing proportional to missing Health: 1% ⇒ 2%
Attack Damage bonus increase per level: 2 ⇒ 3
Star - A Touch of Altruism
Cooldown reduction per ally Strike: 10% ⇒ 12%
Cooldown reduction per enemy Strike: 3% ⇒ 6%
Bismuth
Memory - Distorted Mind
Damage: 200% of Attack Damage ⇒ 170% of Attack Damage
Star - Overcharge
Cooldown increase: 1 second ⇒ 1.5 seconds
Projectile count increase: 2 ⇒ 3
Star - Improvisation
Cooldown reduction: 50% ⇒ 40%
Star - Artillery
Projectile count increase: 7 ⇒ 4
Nachia
Memory - Sylvan Call
Leaf Hound's Armor: 40 ⇒ 20 (+7 per level)
Shell
Memory - Annihilation Stance
Sword Wave Damage: 340% of Ability Power ⇒ 400% of Ability Power
Fixed inconsistencies in Attack Speed that occurred when destroying Shell's Identity Memory by updating the Attack Speed mechanics and tooltips.
Memory - One Step, One Kill
The amount of Attack Damage gained is now displayed in the Tooltips.
Star - frenzied Blade Dance
Reworked Function: Reduces Annihilation Stance's Sword Wave damage by 60% and range by 80%, but increases the granted Attack Speed and Dodge Memory Haste by 100%.
Star - Controlled Madness
Reduction of Sword Wave damage and Attack Damage bonus: 40% ⇒ 50%
Optimization & Performance Improvements
Added a Particle Effect Quality setting.
Added a feature that automatically lowers effect quality during low-performance situations.
Fixed a major issue in Co-op games where long play sessions caused severe lag or crashes due to memory leaks on the client side.
General optimization and performance tweaks.
Bug Fixes & General Changes
Fixed a bug where using certain items together (e.g., Essence of the Abyss + Essence of Obsidian) caused an infinite loop, resulting in unintended massive damage or game crashes.
Fixed a bug where Nachia's summons would not trigger the Essence of the Abyss.
Fixed a bug where enemies with shields (such as Mirage Skin) survived with 1 Health even after taking massive lethal damage.
Fixed a bug where Aurena could target and damage herself with Attack effects via the Essence of the Abyss.
Fixed a bug where the Essence of Vengeance failed to increase healing amounts.
Fixed a bug in the Land of Pyrana where players occasionally took damage from invisible fire tornadoes.
Fixed a bug where the Essence of Inversion failed to increase damage under specific circumstances.
Fixed a bug where casting a Dodge Skill (Spacebar / A Button) during Lightning Dance consumed the evade charge without executing the move.
Fixed a bug where all grass and vegetation failed to render.
Fixed a tooltip issue where the Corrupted Chaos 0.5m range increase effect mistakenly displayed as 1m in the bottom-right icon.
Fixed an unintended interaction between the Essence of Talc, Dangerous Theory, and certain Traveler Stars that granted excessive damage bonuses.
Fixed a bug where minor healing amounts of 1 or less were ignored.
Fixed a bug where the Permafrost buff could be avoided entirely with a perfectly timed evade.
Fixed a bug where the Essence of Flexibility ignored armor, causing Travelers to take more damage than intended.
Fixed an issue where the Phase Bug mini-boss would occasionally clip outside the map, blocking game progression.
Fixed a missing text issue in the Stygian Rush tooltip regarding triggering Attack effects.
Fixed a bug where players could not equip an Identity Memory after receiving it back upon defeating a specific hidden boss.
Fixed a Co-op lobby bug where certain Traveler clothing accessories clipped and blocked other players' screens.
Fixed a bug where the effects of some of Mist and Vesper's Flexible Stars vanished after using the Apple of Discord.
Fixed a bug on the Eroded Isle of Despair where Chaos rewards occasionally spawned outside the map boundaries.
Fixed a UI bug in Déjà vu where all Essence damage numbers displayed at a lower quality variant (50% reduction).
Fixed so that the Giant Ink Drop Warning stops once all enemies are defeated.
Fixed a color display error for the Ascendant Valkyrie Mist costume.
Fixed a controller bug where Vesper's Life Star slots were occasionally inaccessible.
Fixed a controller bug where certain areas on the World Map were inaccessible. You can now smoothly navigate the cursor using the analog joystick.
Fixed a visual bug where certain Essences failed to flash when triggered.
Improved various localization translations and fixed minor typos.
Mod Development
Fixed an issue where code changes were not applied when reloading mods mid-game.
Updated the behavior for CallOnManager and CallOnNetworkedManager.
Start and end callbacks will now execute properly even when mods are reloaded or removed mid-game.
Added a new Overload: Provides the requested Manager as a parameter and allows the start callback's return value to be supplied as the end callback.
That’s all for this patch note! We hope these changes make your journeys even richer and more enjoyable. As always, thank you for sharing your voices and walking this path beside us.
The dream world will continue to grow deeper!
Best regards,
Lizard Smoothie 💫
Source
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