Shape of Dreams
Steam News 17 December 20255mo ago

Patch 1.1.1 Note

Hello, Travelers! We are delighted to share with you the detailed patch notes for the 1.1.1 update being applied today. As we prepare for the journey ahead, we continue to closely monitor your feedback. Thank you for pl…

Update log

Full Shape of Dreams update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello, Travelers!

Extracted changes

11 fixes0 additions2 changes0 removals
  • Fixes
  • Maps
  • Balance
fixedBug FixesFixed a bug where enemies could appear in a state of permanent invincibility.
fixedBug FixesFixed a bug where extremely bright and flickering flashes would occur on certain devices.
fixedBug FixesFixed a bug where some effects appeared pink in co-op games.
fixedBug FixesFixed a bug where the pink missiles of Delusion Mirage Skin would sometimes remain motionless and persist indefinitely.
fixedBug FixesFixed a bug where, after loading the Limbo game and returning to the lobby, Lucid Dreams: Order and Lucid Dreams: Chaos could be used.
fixedBug FixesFixed a bug where, in games using Lucid Dreams: Marsh of Destiny, Mirage Skin would affect special monsters such as Dark Moon’s Clone and Dream Teller.

We are delighted to share with you the detailed patch notes for the 1.1.1 update being applied today. As we prepare for the journey ahead, we continue to closely monitor your feedback. Thank you for playing. We wish you an amazing adventure ahead!

Bug Fixes

  • Fixed a bug where enemies could appear in a state of permanent invincibility.

  • Fixed a bug where extremely bright and flickering flashes would occur on certain devices.

  • Fixed a bug where some effects appeared pink in co-op games.

  • Fixed a bug where the pink missiles of Delusion Mirage Skin would sometimes remain motionless and persist indefinitely.

  • Fixed a bug where, after loading the Limbo game and returning to the lobby, Lucid Dreams: Order and Lucid Dreams: Chaos could be used.

  • Fixed a bug where, in games using Lucid Dreams: Marsh of Destiny, Mirage Skin would affect special monsters such as Dark Moon’s Clone and Dream Teller.

  • Fixed a bug where temporary penalties from Lucid Dream: Marsh of Destiny would become permanent.

  • Fixed a bug where, after dying and reviving in a toxic area during co-op, the healing reduction effect would persist indefinitely.

  • Fixed a bug where the loading screen would sometimes persist infinitely when joining the lobby.

  • Adjusted so that after being stunned by Shattered Mirage Skin, you cannot be stunned again for 1.5 seconds.

  • Adjusted so that shields destroyed by Shattered Mirage Skin are not counted as “damage taken” in the results screen.

  • Fixed a bug where Mist’s cloak would not flutter on certain devices.

  • Fixed some translation errors.

Thank you to everyone who has continued this dream journey with us and shown unwavering love and support following the Shape of Dreams update.

Your passion and insights are a great source of strength for us.

Thank you!

– Lizard Smoothie 💫

Source

Steam News / 17 December 2025

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