Update log
Full ShantyTown update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Maps
- Performance
- Gameplay
- Events
Update Notes
There were some issues with creative mode and overlapping, permanent houses as well as some roof and railing issues. Hopefully all those issues have been cleared up! Incredible.
Patch Notes:
0.9.06
Fixes
Fixed an issue with stringlights not reloading if an object was deleted that was placed before them
Fixed an issue where loading upgraded buildings may result in lost roof and wall data
Fixed an issue where entering creative mode would create duplicate buildings on other maps
FPS limit should save properly and not overwrite saved volume setting
Fixed creative mode clear-load button
Fixed an object not unlocking on Silo Ridge
Added Concrete to the unlocks at Silo Ridge
Trash now overlaps roofs to create railings
Fixed an issue where roof railings wouldn’t hide after being generated
Unclaimed reward object lists are now saved
Unclaimed rewards should load
Fixed a lot of collision issues on some foundations
Added upgrade/downgrade buttons to misc upgradeable objects in creative mode
Change some text in the Blanklands
Ghost boats won’t appear on map load
Please share any issues you find on the #BugReports channel on Discord!
-Erik
Source
