In this update1
Full notes
Full Shanshui Haven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- Fixes
Shanshui Haven changes
Dear players,
This update focuses on building configuration, bug fixes, and performance tuning to further enhance the game’s rhythm and stability.
Update Highlights:
🔧 Building & Map Adjustments
Reconfigured layout for buildings such as the fishing village, wharf, and waterwheel
🐞 Bug Fixes
Fixed an issue where an error would appear when card count was 0
Fixed a bug where newly unlocked towns were not displayed correctly
Resolved a problem where reloading a save after game over could still unlock a new town
🎆 Visual & Flow Improvements
Reduced the frequency of firework effects to avoid interrupting gameplay
Streamlined the feedback pace for card-based tasks to improve smoothness
Thank you all for your continued support and feedback! Feel free to share your thoughts in the comments — we’ll keep polishing the game to bring you an even better experience. Happy building!
🎉 And by the way, check out our new game: Relaxing Farm: Merge Tales Demo A cozy, feel-good card-based farming game. Drag, merge, and fulfill orders to grow your very own bustling farm!
👉 Try it now – the free demo is live!
Source
Changelog.gg summarizes and formats this update. How we read updates.
