Full notes
Full Shalnor Legends: Sacred Lands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Store
- Performance
- Fixes
Changes
The Keeper will show up in two additional places and give the player some extra tips.
The second Dungeon Boss was too easy, made it harder.
The third Dungeon Boss was too hard, made it easier.
Significantly increased base Mana regeneration.
The collision of some traps and explosions was a bit unfair so I have slightly reduced them.
Fixed an issue where the wrong prompt was being shown for one of the portal Tooltips.
Changed the health of some monsters, made some of them stronger and some of them weaker.
Changed base damage of some arrow types, also made it so that some monsters take extra damage from some arrow types and less damage from other arrow types.
Added more Barrels in the Final Dungeon and made some cosmetic changes to the Dungeon's design.
Made some changes to the Twitter prompt in the Pause Menu.
Added “© 2018 Johnny Ostad” in the Main Menu.
Spelling & Grammar
Fixed a typo where an NPC was supposed to say “Fun” but instead was saying “Fan”.
Fixed a spelling error where an NPC was saying “Studieng” instead of “Studying”.
Bugs & Glitches
fixed and issue where buying final upgrades from one of the NPCs caused the game to crash.
Fixed an issue where one of the Ghost Merchants was selling the wrong collectible item.
Fixed an issue where one of the Hidden Chests was rewarding the wrong collectible item (You will have to re-open this chest again.)
Fixed an audio Issue where talking to some of the Ghost Merchants and transiting to the shop UI the wrong sound effect was being played.
Steam API
Fixed an issue where using Steam Overlay’s Screenshot function was not working.
- ACHIEVEMENTResolved an issue where eating Chicken Stew five times would only count towards the achievement “Brode’s Finest” if you eat the stew from the first bag slot, now it works from any bag slot.
- ACHIEVEMENTFixed an issue with the “Little Spender” and “Big Spender” achievements. (The next time you load a save file these achievements will register automatically and you do not have to redo them.)
- ACHIEVEMENTFixed an issue with the “Life!” And “Mana!” achievements, they were not working properly for some players. (The next time you load a save file these achievements will register automatically and you do not have to redo them.)
If you find any more Bugs, Glitches, Spelling Errors, Etc. Report them here: http://steamcommunity.com/app/651680/discussions/0/1692659769946800772
Source
Changelog.gg summarizes and formats this update. How we read updates.
