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Steam News7 December 20169y ago

Overhaul BETA Update 5.3.1 - Big Incremental Patch!

In this BETA patch we see a continuation of the saving and loading mechanics introduced in 5.3, one handy item is the 'emergency save' feature which will automatically save your game if there is a crash.

Full notes

Full Shallow Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes8 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
addedIn this BETA patch we see a continuation of the saving and loading mechanics introduced in 5.3, one handy item is the 'emergency save' feature which will automatically save your game if there is a crash. Otherwise we continue the combat mechanics focus of Update 5 in general preparing to switch on unit veterancy and experience, and adding in idle shield recharge when not in combat. In addition there are a bunch of fixes and tweaks as suggested by the community - keep them coming!
addedUpdate 5.3.1 Change LogAdded emergency save-game on crash
addedUpdate 5.3.1 Change LogAdded Officer/experience framework
addedUpdate 5.3.1 Change LogAdded ranks to sample ships
addedUpdate 5.3.1 Change LogAdded shield recharge when ship out of combat for 45 seconds
addedUpdate 5.3.1 Change LogAdded shield recharge rolling HUD text

Shallow Space changes

addedIn this BETA patch we see a continuation of the saving and loading mechanics introduced in 5.3, one handy item is the 'emergency save' feature which will automatically save your game if there is a crash. Otherwise we continue the combat mechanics focus of Update 5 in general preparing to switch on unit veterancy and experience, and adding in idle shield recharge when not in combat. In addition there are a bunch of fixes and tweaks as suggested by the community - keep them coming!
addedAdded emergency save-game on crash
addedAdded Officer/experience framework
addedAdded ranks to sample ships
addedAdded shield recharge when ship out of combat for 45 seconds

In this BETA patch we see a continuation of the saving and loading mechanics introduced in 5.3, one handy item is the 'emergency save' feature which will automatically save your game if there is a crash. Otherwise we continue the combat mechanics focus of Update 5 in general preparing to switch on unit veterancy and experience, and adding in idle shield recharge when not in combat. In addition there are a bunch of fixes and tweaks as suggested by the community - keep them coming!

Update 5.3.1 Change Log

  • Added emergency save-game on crash

  • Added Officer/experience framework

  • Added ranks to sample ships

  • Added shield recharge when ship out of combat for 45 seconds

  • Added shield recharge rolling HUD text

  • Added ship tooltip to targetbox, and tactical and fleet icons

  • Added save message to notification panel

  • Fixed crash on ship UI animation

  • Fixed issue with fleet icons not appearing for sighted enemy

  • Fixed Space Object text no longer affected by time scaling

  • Fixed issues clearing down refinery dialog options

  • Fixed crash switching zones if mouseover Space Object

  • Fixed correct behavior on ESC press when save/load window shown

  • Updated Space Object tooltips

Note this patch is currently in BETA, but you can access it if you own the game:

  1. Right click on the game in your Steam library

  2. Select 'Properties'

  3. Select 'BETAS' tab

  4. Select 'testing - Overhaul Beta' from the list

BETA patches are only available on Windows and Linux.

Source

Steam News / 7 December 2016

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