Full notes
Full Shallow Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Performance
Shallow Space changes
You probably noticed the game updating over the weekend. The changes made in 4.8.1 to the movement system were really quite massive and so we had a quick optimisation pass and a couple of rounds of bug fixing. Next in the pipeline is Update 5, ETA 2-3 days.
BETA Hotfix Update 4.8.2
Fixes further to log spam - Fixes to thrusters lagging framerate - Fixed OOZ concurrency GC collection causing stutter every second - Optimised adjusted stats calculations to avoid GC collection - Removed SpaceObjects rocks from collision avoidance (munches CPU sadly)
BETA Hotfix Update 4.8.3
Fixes to collision avoidance crash on zone exit - Fixes to fleet icons shown for AI OOZ units - Fixed positioning issues introduced with new physics simulation
BETA Hotfix Update 4.8.4
Fixes (further) to collision avoidance crash on zone exit
Source
Changelog.gg summarizes and formats this update. How we read updates.
